Update a025
Mega Update ahoy!
Additions
· all new level detail popup for doors; shows score and achievement (e.g. done without deaths, 100 score or just finished)
· level scores can be cleared individually (hover over score number at the door to the level)
· now layout data capable, meaning colormaps and many other things (even starting lives, etc.) can be changed in each level
· waterfalls! (they're a bit laggy, so will be somewhat rare)
· level3 added
· showcase level with night mode
· now has alternate controls for those who don't wish to use the mouse (but they will be inherently ridiculously hard)
Fixes
· fixed traps firing incorrectly when paused
· tidying up some code stuff
· several map edits, making many easier
· fixed noise still visible after fighting gameEndDemon
· fixed [level]_scoreMax not saving to webStorage
Question is, can you finish level 1 with 0 score? >:)