i am forced to open this again because i was wrong. :/
is driving me crazy so i give up for now.....unless someone points me to the solution.
first of all forgive my various events i was trying everything i can think of and just to test similar events how the behave.
to sum up,
first run of the level if i drag and drop my solid walls the pathfinding works fine on my enemies.
if i press the "reset" button i have made to start the level again from the start and then i move the walls again this time and from that time and onward, the new wall positions are ignored by my enemies!
i clearly do something wrong in the "reset" button that i dont understand what and why is making the later drag and drop events useless. can anyone please find it based on my screenshot? :(
imgur.com/a/EmEhIOd
remember this doesn't need to happen on runtime. just prepare your "defenses" before you start your game type.
if you see stupid things here remember. just started this weekend with c2 :P