PrinceofMars's Recent Forum Activity

  • hi everyone I making a game where you shoot space ships nothing to complex but I want to make it when an enemy space ship is going to shoot it spawns another object an animated countdown timer and when the animation ends the ship will fire like in virtua cop.

    seems simple enough right? so I have the enemy fighter spawn the countdown timer object

    and then set an instance variable in the countdown timer to the enemy ship UID

    I then asked that when the animation on the countdown timer ends if the enemy ship has the same UID as the countdown UID it will fire but it does not seem to work

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  • I am sorry I didn't make that clear at but your comment was useful I didn't know about delta time (my fault for not finished my C2 course before I started work on my game)

  • hi everyone I am making a game where the player with the lowest possible time wins so I want to create a high scoreboard where the lowest time comes at the top of the board but not just that I need to combine multiple variables. since the player's minutes, seconds and milliseconds are all separate global variables.

    see and this is how I programed the time it is super simple every tick add 1 to milliseconds then when it reaches 99 add 1 to seconds and 60 seconds add 1 to minutes

    So I followed the instructions on how to create a scoreboard from a your tube video so this is what I have at the moment but of course, this only uses one global variable I set it to Your_time_minutes which is a global variable for how many minutes the player took.

  • thanks, man I will have a demo up soon for you to play and you probably did play the old version it was very popular at the time

  • just posting some sprite art for the game this the first boss

    and this is the castle the game is set in

  • hi sorry to bother you I wondering if you are still working on this I would love to play about with this engine. and would be more than happy to pay for the finished version

  • Way back in 2016 I made a demo called reload it was very popular getting over 23,340 plays but it was my first game so my programing was a mess (I put everything in one event sheet with no groups and no notes lol) and honestly after spending 5 months on making the demo I was sick of it and wanted to move onto new projects I then had a series of personal tragedies and stuff I really don't want to get into anyway here I am with a completely new version of written from scratch and I am determined to get this game finished this time.

    So what is Reload? it's an attempt to recreate the classic lightgun games but in 2D it won't be a long game with Arcade mode only being about 15 minutes long.

    so here is what I have made so far

    WELL I JUST LOST AN HOURS WORK SO YOU BETTER SORT THIS OUT REAL SOON

    mine just closed again when trying to change the project name

    I just came on the forum to report this bug but it looks like I am not suffering alone. There seems to be no pattern to it I tried to open a new event sheet and that made it crash another time it happened when importing sprites can we downgrade to an earlier version of C2 I have only had this problem since I upgraded.

  • perfect just perfect thanks

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PrinceofMars

Member since 20 Feb, 2014

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