lamar's Recent Forum Activity

  • Hi. I looked up a lot of website in google. There are so many websites with diferrent prices. Can somebody help me to find a trusted website to file copyright for my own game character please ? Thank you so much.

    You can file directly with the US Library of Congress.

    I would suggest including all work associated with the game in one filing as there is a filing fee.

    https://www.copyright.gov/registration/

    You do not have to file to have copyright of your work and as soon as your work is put in tangible form you own the copyright to that work and you can include a copyright notice on that work however without a registered copyright you would not have the additional legal protections and collecting any legal costs would not be covered if you sued someone for infringement.

  • The movie SAW is a good example of horror that works.

    You have limited time to figure out a way to escape and with each attempt it triggers something to happen that might make it better or worse.

    The suspense and anticipation and dread of making the wrong decision and dying is what horrifies people I think.

  • can you explain more ? i cant make it

    On your event add another condition On Trigger = 0

    You changed the trigger to 1 after that event was finished so that event will not play again unless you reset trigger to 0.

  • I made a global variable TRIGGER = 0, in correct answer -> Add 1 to TRIGGER

    but where i set the check ?

    The check is another condition on the event where you check the answer.

    Right click on the Event and click add condition.

  • > You can have multiple copies of a sprite created and they will only respond to a hit on a specific sprite without affecting the other sprites.

    >

    > You can also choose sprites of the same copy by the unique UID and destroy or affect them through events.

    >

    many thanks, but how do i create an event or action using UID? like if spriteuid26 dies....

    Pick Unique UID in the sprite commands.

  • Sounds Reasonable, any more ways of doing this?

    Yes you need to set up a layout and follow what I said and learn from doing

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  • Background image shouldn't cause noticeable lag.

    You can resize it to fit your layout in the editor.

  • Is there a way for toy see my capx?

    You can upload it to dropbox and PM me the link and I will look at it.

  • Ok here is the code

    player-on collision with key-destroy key-set HUD key to animation frame 1

    but i wont appear if the parallax is 0.0, if anchor is on or if it is pinned it will appear just won't follow me.

    and if those are of it wont follow me

    And i said spawn cause that what popped into my head

    I would have to see your capx. Not even sure what you are doing from that.

  • no if i had it on anchor the object woudn't spawn at all

    OK why are you using spawn for an icon and are you pinning it in the same event when you spawn?

  • Do you have it set to anchor by any chance?

    If you do take that off because that will prevent it from moving.

  • You can make a rope swing animation and give your player the pin behavior and make an animation of the player swinging.

    When the player collides with the rope pin it to the rope and when you want it to jump off unpin and set the player to jump so it looks realistic.

    You can try it with physics but that is an easier way.

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lamar

Member since 11 Feb, 2014

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