winstreak's Recent Forum Activity

  • Hey Gals and Guys,

    I have just over 3 months working with construct3 now. This is my current project, I have been working on it for about 2 months now.

    I would love to chat with anyone else who has used construct3 for Kongregate. My discord channel for my game is below, feel free to add me and shoot me a message:

    discord.gg/2GXMB9Z

    If you have any interest in Idle Games give it a quick play and let me know what you think. Special thanks to everyone who helped me in the forums!

    Play Here:

    kongregate.com/games/Winstreak/idlefighter

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  • So I am trying to finish completing the tasks to allow in game purchases for my Construct 3 game I have on Kongregate. One task is Authentication, there is a copy paste of the requirement directly from Kongregate on the bottom of this post.

    Not sure where to start on this one at all. Looking for any videos or forum links to even get me started.

    At this point I have Cached game saves. My game will recognize if a user is a guest and request they log in but that is as far as that goes.

    Any info at all is greatly appreciated!!!

    Kongregate Requirement:

    Authentication

    The game correctly identifies a user.

    If the user logs out and logs in as a different user, the game correctly switches over to the new user. (You can contact us to add permission for multiple users to access the test version of your game: just tell us which usernames you wish to have access.)

    The game protects against hacking by manipulation of the authentication URL.

    This one is a little more complicated, but basically we want to make sure that you’re protecting against hack attempts by changing the authentication URL parameters. As long as you’re using the full authentication API and not just reading and trusting the userID passed in via the URL, you should be fine.

  • Sounds like a good work around, thank you

  • Mouse > Object On Click

    Super useful, but annoying that I can click on an object and have it activate a click for an object in the background or different layer. I played around with is visible and as long as I make things invisible this works but overall it is a pain in the buttocks.

    Is there a way that I can use on click and have it only activate the top most object?

  • construct.net/en/tutorials/c3-submit-kongregate-1372 This helped out a lot... Still a few questions but Ill probably figure them out by trial and error.

  • I have been trying to figure this out for a while.

    I should be able to give some statistics from my game to Kongregate and turn it into essentially a highscore board.

    This is what Kongregate gives me to work with.

    lets say I have a hero and he holds a value score (hero.score) and I want to display that. Can someone break down how to submit that for me.

    Please

    And Thank you!

  • Sounds easy enough, thanks for the quick reply

  • My game follows my character which made his life bar slide off the screen. I used anchor to fix this but when the screen moves the health bar is in a slightly different spot than when the screen doesn't move. Makes it look sloppy.

    Is there a better way to hold things in the position I place them while the screen is moving?

  • Awesome, I can work with this.

    Thanks been trying to figure this out for a few days! :)

  • Looking for any way to make a daily refresh. I am not hosting a server so as far as I know, I can't base it off a timer in my game since people will log off and the timers will stop.

    Any help would be appreciated, thanks!

  • This doesn't need to be done specifically from browser.

    I am hosting through Kongregate so I'm not running my own server, but if there is a way to get a time from them or else where... Just need a way to track days

  • The problem was that it would run on start of layout going back to the previous layout. I simply restricted where you could get access to the store.. Thank you for trying to help me out! :)

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winstreak

Member since 4 Dec, 2019

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