winstreak's Recent Forum Activity

  • If you want to post your code I'll be happy to take a look at it. Hard to guess at this one without seeing anything.

    Also, if you post your code - let me know how get the issue to happen. :)

  • Edit* This is easier to read before C3 forum auto formatting, so I posted a SS instead.

  • Char.Defense is your instance variable (Boolean) you already created

  • You want to make sure you have the X-vector is lasting longer than 1 tick. It is also affected by accel and decel rate.

    I do a minor knock back to my character here and a larger one to the enemy.

    My enemy has 1500 Accel and Decel and 280 Jump Str.

  • I made multiple changes.

    *Turn the Attack off a Loop*

    This way when it finishes you can calculate the damage then re attack again.

    If Char.Def = 1 (True) then you want reduced damage, I reduced it by all 10.

  • You are not going to get very many responses when you ask such a broad question.

    I have never heard of "Happy Wheals" but if you are looking to make a game that has to do with bouncing on a pogo stick, I would think:

    Create an object with Platform and set object platform is on floor | Simulate platform pressing Jump

    This will at least get your main object to always be jumping.

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  • 🤦 We are checking Leaf on-screen before making the count. So if no leaves are on screen we don't count. So when we have 1 leaf on screen we count 1, then it leaves and we stop counting leaving us with 1 :-p.

  • You can't set this through events.

    You can create an object off screen and either check or uncheck the box. Then when you bring in new instances of that object, they will keep that setting. You can also use On Start of Layout to destroy that offscreen instance while still keeping those stored settings for new objects.

  • Make your own button.

    Create Custom Buttons - Construct 3 Tutorial

    youtu.be/zHB0gZFfqD4

  • Whenever I work with Object.Count I use a Global

    Like such:

    If your way is working with no issues, then I see no problem with keeping it. If you bump into problems with it down the road you can try something out like this.

  • Verified my solution worked before submitting it. Something is either input incorrectly or something else is getting it the way of that code. I’ll be happy to take a look at your code if you want to share it.

  • Leaf is on-screen || leaf.pickedcount

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winstreak

Member since 4 Dec, 2019

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