For anywone looking to create a Windows Setup file that includes a direct X comment, there's a great tutorial here. (Be sure to look at the comment section for how to add the directx instilation section)
construct.net/en/tutorials/creating-setup-file-nwjs-game-1376
This was also useful, thanks!
Very useful, thank you!
I'll take a look at this compared to my current XML implemenation of the Dialog system. Looks pretty similar in scope, but the ability to call in fuctions via dialogues to effect the entire game would be quite handy like allowing for the player to choose their own name.
You were correct, it definitely was not wasted time! I've built off your system and used your notes to expand it into a system allowing for multiple discussions to be parsed using the dialogue system. I'm pretty new to programming in general, here's what I've managed to come up with so far!
drive.google.com/open
I'm very appreciative of you for the skeleton and advice on how to push this project further, I think it's going to be able to do (with some very minor modifications) what I'm looking for in my game.
I'm starting to play around with this, would it be worthwhile waiting for your JSON update?
Member since 8 Nov, 2019