Cascade Games's Recent Forum Activity

  • When I test my app,it gets freezes(both in PC and android). When I press f12,it shows

    Uncaught (in promise) Error: already loaded texture

    at ImageInfo.LoadStaticTexture (imageInfo.js:6)

    at animationInfo.js:3

    at Array.map (<anonymous>)

    at AnimationInfo.LoadAllTextures (animationInfo.js:2)

    at type.js:2

    at Array.map (<anonymous>)

    at SpriteType.LoadTextures (type.js:2)

    at ObjectClass.LoadTextures (objectClass.js:14)

    at Layout._Load (layout.js:18)

    at C3Runtime._DoChangeLayout (runtime.js:80)

    Any idea what is happening?

  • Hi,

    What about current exports? Do they work fine on iOS or there are issues with it?

    Thanks 👍

  • Hi Ashley,

    I made APK version of my game & I noticed that it's performance had improved compared to its last version. Experience was much smoother

    But after few hours I again made APK version of my game & it's performance again dropped (it is surely acceptable but still )

    Request:- Can you give a check to the servers. Maybe something is having an impact on performance

  • Hi everyone,

    Suppose I have two game which use save feature. But in both game I use same key name. Will it be stored separately or will it overlap each other?

  • Hi everyone,

    I am using drawing canvas in my project. But since the morning I have been facing same problem & I have grown sick of it

    Issue is that drawing canvas randomly goes empty (my drawing/image on it gets erased). I gave a read to the documentation & learned that change of resolution erases the drawing canvas on next update

    I gave a look at debug window & I got this

    [C3 preview] Browser opened wrong size popup: wanted 720 x 655, got 720 x 654; resizing to compensate

    Is it the culprit? Please help me with this issue. I have gone tired of this & I really want drawing canvas in my project

  • Yes, some browsers have a maximum resolution limit for textures, I believe it's 4096x4096

    Yes, after reducing the size now it is working perfectly 👍

  • Update:-

    1.) It is working perfectly working on PC (chrome)

    2.) Image size is 2758 X 4152. Can large resolution be the real culprit ?

  • Hello,

    I am using "file chooser" to load user images (html project). But issue is that I am facing a very weird issue

    Image size is only 1 .8 MB. Whereas I can load another image 3 times bigger in size

    Can anyone tell why this is happening?

  • Hi,

    In my project I have to load images from user mobile into a sprite. I use "file chooser" for it. It is meant for mobile devices ( will run on browser )

    The weird & scary issue I found is that it "ignores" some file :- like if I select an image to load, it just ignores it. Initially I thought that it is due to size but I was soon proved wrong. And all are jpg format.

    I want to look for errors. How to do it on mobile? Like I can press f11(or f12, don't remember exactly 😁) and look for red lines of errors

  • On the heals of my much bigger project (also using Construct 3) I decided to try my hand are releasing some Generative Art NFTs. In my case it was arcade cabinets and I discuss it here youtu.be/YjxqGVWJD7A

    Construct 3 worked pretty well for this. Creating 10,000 images by taking canvas snapshots had it's issues, but in the end I was able to make it work without melting my computer :).

    It's always fun to use Construct 3 for something other than a game and it worked perfect for what I wanted it to do. cryptocabz.com is born thanks to Construct 3.

    Just wanted to share. Keep up the amazing work Scirra

    I want to learn more about NFT. Any good sources?

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  • BTW how did you searched for the link?

    Because I now want to also see scirra.com/blog/ashley/6/collision-cell-optimisation-in-r155 and obviously I don't want to ask everytime in the forum regarding it

    Thanks Again

  • That was the old link, you can read them now here: https://www.construct.net/en/blogs/ashleys-blog-2/render-cells-work-921

    Thanks a lot !!!

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Cascade Games

Member since 31 Jul, 2019

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