lennaert's Recent Forum Activity

  • thx, but this somehow doesnt work for me. I drag and drop a new object from the object tree into the layout -> new instance. I change the properties of this instance and it also changes automatically the ones in the object tree :/

    When you drag from the project tree ... the selection is still in the project tree ....

    click in the layout somewhere (not the object) then click the object ..

  • Are there scores already then ?

    Normally, when you created a new leaderboard, I call it "ÿou need to fiddle" lol

    You need to submit some scores, and not just from your developer account. (not 100% certain about this, but I read it somewhere, and started using it to get my leaderboards activated quicker)

    The thing ism when you create the leaderboard on google, it takes a bit before it works.

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  • Its the same on both I guess, you can show the scores you request for.

  • I do not think that will work.

    You could however try to move images around and have your app fetch the images ...

    Perhaps the camera is able to send its images to a ftp location, which are stored in a folder accessible through a web server, then have your app fetch the images with ajax or if the ftp stores to your app directory, fetch them as project files.

  • I believe that is just a video format, does not necessarily mean streaming like your rtsp (real time streaming protocol) link.

    And I believe the audio streaming c2 does is progressive downloading.

  • Add an unique invisible sprite for each player in your start screen and make these global objects.

    Store your settings for the player in the sprites variables, and use the sprite for each player to reference them in your game.

    The global object will not get destroyed and will keep the information.

    ie

    Player1sprite.controller = 1

    Player1sprite.name = player 1

    Player2sprite.controller = 2

    Player2sprite.name = player 2

    etc

  • Perhaps change your full screen to scale outer (You might have it on scale inner)

    Also, check fullscreen scaling, if you have it on low quality.

  • I believe you need to supply domains (and ports if need be) not full URLs

    Your javascript call originates from:

    http://www.mywebsite.com

  • In my event ... I do not set it visible or invisible ...

    The event CHECKS if the object is visible when you clicked it ... if its invisible .. the action will not run. If its visible ... it will perform the action.

  • Only a couple things that really can get in the way of it not finding a path.

    Too many solid objects, not making room for a path

    Too big cell size, so the cells can not determine a path ...

  • Importing video

    Construct 2 does not provide a video importer like it does with audio. You must encode your video files yourself, and then import them as project files.

    Looks like it does not support streaming.

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lennaert

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