lennaert's Recent Forum Activity

  • put a space in the link somewhere ;)

  • I tried it :) and liked it.

    I liked the scroll book use, looked nifty.

    though, on the left side, when looking at tutorial, I saw the letters appearing half on top of the scroll roll. (perhaps shft appearing position a bit more to right)

    When playing, I had (for my feeling) a hard time hitting the items, it wasnt "easy targeting" if you catch my drift. Lots of times I thought hey I hit it, but missed.

    The green bottles, though I laughed pretty some turning into a frog, one run it happened about 5 times in a row ... -,-

    Nice game, I like the name of it, made me curious :)

  • Are the textboxes the only things affected ?

    Also, perhaps an idea to post a screenshot of the effect "collapses down to nothing"

  • Nice find, downloaded.

    I'm not getting a download link :

    It states that its not available :\ proably country restricted, seeing as the author is dutch, perhaps he didnt want it distributed free in NL.

    Burvey, you able to share yours ?

  • How to get it from there ?

    In the corner it only says:

    This title is not currently available for purchase

  • There are free kindle readers apps, so its interresting, however, I can not find the link to get it/download/aqcuire.

    Anybody got a link ?

  • replied :)

  • In a few less lines of code.

    pick_BHT.capx

    Oeehhh, hadnt noticed the sprite,pickedcount expression yet :o

    Thanks !!!

  • Seriously, with pick by evaluate ....

    web example

    capx

    I applied it as a 1 time even on layout start, but you can plan it anyway you like, timed events or trigger whatever.

    2 indicates dead units, dead units are black, living ones blue

    It runs the for each loop once, only picks the objects with value, addds numbers and sets animation frame depending on each spawned objects "dead" variable.

    I make them text strings noadays, defining yes or no, I ran into a few issues with booleans (have this in other languages too) and prefer to resort to strings or numbers.

    Anyway, hope you can adjust to fit your needs :)

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  • Use pick by evaluating to find objects with certain expression, ie object.variable = "dead"

  • Ohw very nice game !!!!   I like the theme and play method :D

    I played two levels.

    I found that the window was a bit small, cant your run this in a 800x600 or even 1024x768 ?

    pointers:

    Great music tunes, though I though the volume of the machine gun was rather loud compared to the rest of the audio.

    Also, the effectiveness of the machine gun nearly rules out the need for them missles.

    I bought missles after level 1, great that a shop is available before hand, but I couldnt buy anything when i started :(   theres a shop, gimme some cash to buy anything ... something .. pls lol

    when using the mouse, clicking once fires two missles

    Perhaps make click right switch weapons for mouse users ? seeing as the plane follows the movement of the mouse :)

    At some point near end of level two, I was pondering when enemies would come, perhaps some indicator of enemies left.

    Great work :D

  • Wheres the working link then :)

    edit: ah, nevermind found it on the game page

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lennaert

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