Pennington Games's Recent Forum Activity

  • Great Job looks good!

  • You're Welcome Justin Good luck with the rest of your project. I like to give back since this community has given to all of us so much.

  • Justin

    Here is a demo of my way.

    Instructions use left right arrow to move player press space to use door.

    dl.dropboxusercontent.com/u/223672920/Door%20Example.capx

  • Justin

    I also had two more instance variables in the trigger object to change the current view. Assuming since you want to move your player to a specific location there is a good chance the view will not be set to follow the player. this way the view will always center on the room in focus but player may appear at any location within that room. such as door on left or right or maybe a door in the center. if you use doors in the middle of a room you may not want the trigger to be collision alone but on collision also check for a specific key press to use the door.

  • In the door object create two instance variables as said above one for the new x and the new y location you want to jump to. Then when your person contacts the door access the variables to set the x and y of your player. This way will allow you to have unique locations for every door. As I was learning CS2 basics I used this technique in my project itworked well. My doors are invisible objects all the same. Using an invisible object as your jump to location trigger allows you to have many other visible objects . Like multiple style doors colors and shaper per say. yet keep the code to a minimum because the game is looking to trigger with the invisible object.

  • Prior to my purchasing a license I was thinking much of the same as the poster. I think Scirra should include in the store ability to have a project converted to an export for a fee. Perhaps even a portion of that going toward full license purchase.

    Not to give something to the user as much as a way of adding to sales. I would loved to have seen an actual game made by me transferred to a specific platform to help me in making my decision to invest fully.

    I do agree there seems to be no restrictions so this will make it legal I am not certain though why a user who owns a capx he cant use wants it modified. perhaps they are looking for an export of some sort.

    Also think if this idea is to grow then Scirra in order to prevent this will have to restrict the way free edition saves it's files. This would lead to other problems but if people are going to work around the license purchase then Scirra would have to do something.

  • Thanks for posting great find!

  • I like working with vectors more than pixel type artworkposting to watch this thread.

  • I would recommend that you post it first as a work progress in the forum. Keep us updated with the interesting progessions as you go. Perhaps even posting mini ptreview games of the game on the arcade. Since you now have power to update your game as it grows this was not available prior.

    If you go this route you will have an audience already waiting for the full launch.

    This will also give you feedback as you are in progress. Nothing worse for you in this process than spend months on something you thought to be great. Only to discover players did not.

    Just my thoughts here . I also feel the arcade is improving and it would be good to work with it and give feedback to Scirra. So they can know how we feel about it and what would be better for us to showcase our games.

    Good luck to you!

  • Why not add an invisible dot at location one that can be connected from 6 in this example. then when that dot is connected go to your completion routine... window music flashing etc.....

  • personally Why not bookmaek and organize at the browsers? this is what I do.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Burvey I think you may be right I thought that using the command like on any key pressed with my above request would cover this. However I moved on to the any key pressed and while I can disable the windows built in screen capture I was unsuccessful in detecting a hotkey prior too it already grabbing the screenshot. That's a bummer. Thanks for Reply I am going to look further I now know it's not built in and will need some form of coding on my part so if I am going to code it mayve I can code a key press checking sytem that will go in front of other hotkeys.... Just rambling here LOL

Pennington Games's avatar

Pennington Games

Member since 22 Sep, 2013

None one is following Pennington Games yet!

Trophy Case

  • 11-Year Club
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

13/44
How to earn trophies