Colludium's Recent Forum Activity

  • R0J0hound - that is simply excellent! Thank you.

  • tecbug, you need to follow that tutorial I linked above and use the nw.js save function and not the local storage save function.

  • Thanks for your hard work to continually support Spriter's integration in c2!

  • You can build a single executable file from the NW export by using resource hacker to change the NW icon and then using Enigma Virtual Box to create a stand alone executable. It's free as well, so there's not a problem and this isn't a hacky solution IMO....

    So the only other problem I've experienced is that the latest NW is still beta - but I bet it'll be fixed before you can create a game...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • - you could achieve that effect already by enabling and disabling collisions. With collision cells working as they do I'm not sure how much of a performance gain doing such a thing would give you though. Your code to check the nearness of all objects to the player and then turn collisions or Solid on/off might prove to be more demanding than just leaving the engine to run normally. It would be interesting to see if you find a difference....

  • Here you go Aryles - github is your friend.

  • Sweet work Ruskul - thanks for posting this! This is perfect timing - I'm just in the beginnings of creating a platform behavior game (using platform+), and I imagine that this will work as a hack for that too. (rubs hands with glee)

  • As alternatives you could try simply burning the files onto CD / DVD. But if you've got too much data for that then you could set up a home network and just drag/drop the files between your computers. There are various free programs that can assist you in doing this, but I've never tried any of them - DropBox provides an online backup as well as a transfer means, and the windows home network is very easy to set up.

  • Dropbox.

  • Try following the guidance in this tutorial. There are plenty of things you need to do for web font loading, and this tutorial provides an excellent summary. Also note the work-around at the bottom - you should create a text object on layout start and then immediately load load your web font into it.

  • lol - nope: beginner =/= stupid.

  • You're using Pin incorrectly - this isn't a bug. Replace "every tick" with "on start of layout" - you only need to pin an object once and if you want to set position to then you should use that command instead.

Colludium's avatar

Colludium

Member since 26 Aug, 2013

Twitter
Colludium has 11 followers

Connect with Colludium

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies