Colludium's Recent Forum Activity

  • Thank you!!

  • At long last - this is an excellent effect! Thank you for putting it together for the community.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I suggest you look into suggesting your players use http://www.x360ce.com/. It's a bit of minor hack, but a great free asset.

  • , yes, I get that too. If I go away and then hit View Your Posts I often get a log in screen that is different to the one I get to if I hit the Log In link on the right of the screen. If I take the suggested log in option then I invariably will have to log in again within a couple of minutes.... I always go for the log in option on the right and ignore the default. I have even added a link to it in my browser....

  • It depends on the effect you are after.... Spriter permits blending between different animations and give a smoother animation effect than sprite sheets can (in most situations), so the final animation appears of a high standard but uses up only a small amount of memory. However, Spriter has a performance overhead - you can't have a large number of Spriter objects running even on desktop without performance being impacted. There is also an instantiate time for Spriter objects, so that they might appear up to a second after the layout starts (work arounds are possible, though, by delaying fade-in etc). The best thing to do is give Spriter a try and see if you like what it can do.

  • Browser Request Full Screen. It will only work after a user initiated trigger like On Touch....

  • - I have experienced those problems for over a year now. They happen if I change browser (eg phone to computer) or if I go AFK for a short while.... I consider it a feature - even Facebook is less fastidious.

  • It's a 10 Gb download that unzips to 40 Gb before installation! I think I need to upgrade my laptop first ... Apparently it's based on the CryEngine, but without the $10 per month tax. Very promising!

  • Sprite has a mass of 16 whereas Sprite2 has a mass of 20.... I think you might be confusing density with mass.

  • Without a capx the bug didn't happen... Do you happen to have an audio file that plays on a 24 second loop? If so, open it in audacity and fix any step / square waveform at the start or end of the track. If that's not the problem then you need to post an example so it can be investigated.

    Wrong forum for this, and I think you're marketing this a too much with so many identical posts in the different forums.

  • Edit - Sounded too negative on reading again. I think the most important thing to do is strive to finish the game whilst taking in feedback and bug reports. I've heard it said that the first 90% of game dev is easier than the second... So finishing is a real achievement. Good luck, and week done getting greenlit!

Colludium's avatar

Colludium

Member since 26 Aug, 2013

Twitter
Colludium has 11 followers

Connect with Colludium

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies