Colludium's Recent Forum Activity

  • I've drawn a blank I'm afraid. I was hoping for these to be behaviors rather than lerp on steroids.

  • How did I miss these!?! I guess I was too excited about shadow casting to pay proper attention....

  • & rekjl - thanks for the replies. This is a bit hard to explain because I had it all set up correctly, indeed I've not had trouble doing this before on other games, but I couldn't get it to work this time around for some reason. I just wanted to see of anyone else was having the same problem because i was beginning to think it was a bug or possibly my own incompetence (I'm using r170 but I know that the audio plugin has not been touched...). Then I restarted C2 and the music now plays correctly....

  • So.... Without changing anything, apart from doing a restart of C2, it all works as expected now...

  • Dear all, I am struggling to find a solution: to have continuous music playing across different layouts.

    Is it possible to play a continuously looping track (tagged music) across different layouts or - as I am beginning to suspect - will the track have to be restarted upon a change of layout? This is a bit irritating because I want to have the same music track continue to play on layout 1 and layout 2; at the moment the music does not play if the layout is changed and it has to be restarted - this could be a few seconds after the game has started and looks (sounds) a bit unprofessional.

    Thanks for any help.

  • eli0s, that's excellent! Thanks for sharing.

  • I'm liking the thinking here!

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  • It's a weird one - if I delete the Family or the SpriteFont+ object then the problem goes away - but the SpriteFont+ object is not part of the Family...

  • shinkan, I think you could be right. If I delete the SpriteFont+ object from the original project then the fault immediately disappears.

  • Problem Description

    I have a demo capx which is reduced from a game I am working on. When the capx is opened all objects on the layout are visible; however, scrolling left or right or zooming in and out on the layout causes most of the objects to disappear - and the ones that remain visible cannot then be selected using the mouse. The only subsequent way to see these missing objects is to deselect WebGL.

    Attach a Capx

    [attachment=0:abm5ftxv][/attachment:abm5ftxv]

    Description of Capx

    The capx contains a few objects and a family containing some of these objects.

    Steps to Reproduce Bug

    • Zoom in and out on the layout using ctrl + mouse-wheel
    • Alternatively - scroll left or right by dragging a scroll bar in the editor

    Observed Result

    After a short period of scrolling or zooming, most of the objects in the editor can be seen to disappear and none of the remaining objects can be selected in the layout editor. Deleting some of the objects or the Family sometimes rectifies this fault.

    Expected Result

    The objects should always be visible in the editor.

    Affected Browsers

    • N/A - this bug appears in the editor.

    Operating System and Service Pack

    Tested and reproduced on W8.1 x64 and W7 SP1 x64.

    Construct 2 Version ID

    r170

  • Mentioned before but I would support this as well - the ability to turn off WebGL in the editor would be most helpful.

  • Here's a 10 minute flashlight example. The flashlight uses 8 direction behavior and you use the mouse to control the direction it points. Ninja'd by eli0s, but this is slightly different.

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Colludium

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