lionz's Recent Forum Activity

  • You use the Browser object to detect if there is an update ready and download updates. No it shouldn't delete existing save data.

  • On drop : move to layer

  • If it says you are approved and ad serving is enabled then that's fine. Create a new file with an interstitial and see if it works with your configuration. If that works then there is a problem with your main game logic.

  • I gave you the fix already, just thought we were trying to get you to understand it. The fix is replace : 'array.at(param)' in the first box with 'param'. The condition you are using, the X position acts as like saying array.at so you don't need to use it again. I don't know how else to explain it.

    I think if you do want to write it in the format you have now you could use system compare 2 values haha.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You will need to add payment details and get approved by admob before you can start running ads. See my responses here : construct.net/en/forum/construct-3/how-do-i-8/admob-failed-144408

    Reward ads will not work in test mode at the moment, it's a Construct 3 bug, see my topic here : construct.net/en/forum/construct-3/how-do-i-8/reward-ads-always-fail-load-144585

  • I'll attempt to explain it better but it can be a little confusing even then :D

    You are using the condition compare at X of the array, so you're checking that a value at position X is = to some value.

    So the condition would normally be, compare at position 0 = 1, that's what you're trying to achieve.

    Instead you are passing a parameter through a function which is fine so its compare at position param = 0, so youre comparing if position 0 = 1.

    However in your events, instead of using a 0, or the parameter, you've used array.at(param) which is a value in the array.

    So you are saying if at POSITION : array.at(0) is equal to VALUE 1.

    array.at(0) is the value at X=0 which is 1.

    So it becomes a comparison, if X=1 is equal to 1 because you've replaced the position you want which is 0, with the value AT 0 in the array.

    Look at the condition without the function, you are comparing a POSITION is such a VALUE. You replaced what would normally be a 0, with a parameter 0. Which was my correction, it should just be arrayposition = 0. You've gone one step further inception style and said if the value at position(position(0)) in the array) so if the value at position(1) is 1, if X=1 is 1.

    array.at(x) is looking into the array for a value. It's confusing but think about it...

    Another way to look at it : Value at ( Value at array=0 ) = 1 becomes Value at 1 = 1. It should just be Value at (0) = 1 or Value at (param) = 1.

    If this doesn't get through I'm not sure what else to suggest. It should click after reading that I hope.

  • The value at arr_potential_directions.At(arrayPosition) is 1, so youre saying if the value at 1 is 1. You needed simply value at arrayposition = 1 , not arr_potential_directions.at(arrayPosition) = 1.

  • Ok, if it wasn't you I was going to say go vote on it. Well they have the suggestion now :)

  • When you click on a sand tile, it should open the inventory, then whatever the player selects it will spawn that item. If you have an inventory, might as well use it!

  • Share the file, I can take a look.

lionz's avatar

lionz

Member since 5 Aug, 2013

Twitter
lionz has 73 followers

Trophy Case

  • 11-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies