jobel's Recent Forum Activity

  • I know there MUST be an example somewhere on these forums, but I can't find anything on this topic.

    I'm trying to do this:

    here's my version:

    dropbox.com/s/mpgm3yx44ksl74t/AnimLineTest.c3p

  • the only issue I ever had with this is if I use the On Destroy trigger. If you have code in a trigger like that, you should set a bool that ignores the first run through of the sheet, that way you can destroy objects in your Start of Layout without that trigger code running.

    so you would add

    On Destroy AND !runOnce(this is a boolean)

    then at the end of the sheet do:

    Trigger Once While True

    runOnce = true

  • yeah put all the object you are going to use in your layout. On Start of Layout add the action: Destroy for any object you don't need right away

  • thanks Laura_D - yeah this is what I figured...

    wasn't Iconclasts ported? or is what you are streaming there NWjs?

  • are you just talking about running it in preview?

    there are a number of things that could be causing a start-up jank. Are all your objects in the layout on startup or are you creating object at runtime that are not present in that particular layout?

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  • I remember there being some issues (years ago) with streaming construct games (on Twitch or YT). The creator of The Next Penelope mentioned on numerous occasions (a while back) how using dt and behaviors (that all use dt) really hurt the frame rate and how games were not really streamable.

    Is this a thing of the past? I don't know of any released C3 games that are streamed so it's been hard to check. If so, what fixed it? C3? faster GPUs? both?

  • okay the first one I looked at was "Force player to press a button on keyboard.", opened it, looked at the event sheet, then I saw today was April 1st......

  • wow, I don't know how I ever missed this thread, but knowing how active you are on these forums it doesn't surprise me. This is a gold mine of value!

    Thanks for all of this, you genuinely add a great deal to this community!

  • can anyone confirm that in Chrome r241, make a comment, then right-click to change background color of the comment, use color picker, select a color, then mouse wheel no longer works.

    workaround: go to another chrome tab and the mouse wheel starts working again, then back in construct it will resume working.

    if this happens to anyone else I can file a bug report. otherwise it's probably just something on my end.

  • cloning is making an entirely different object.

    so you can make triggers for object A or object B

    sometimes when you have very similar objects you could instead only make 1 object type and then differentiate by an instance variable.

    I'm not sure the rule of thumb for when you really want to make a different object type so similar, but after you use construct for a while, you will just know.

  • Ashley sorry, I meant to say in my transition from r234.4 to r240. I skipped all the betas in between (before r240) so it was fairly obvious to see the time difference when I hadn't added anything to the project. I was just wondering if others were experiencing the same thing. It could be as simple as other Chrome processes taking up system resources, I have a fairly old computer (2014).

  • R0J0hound wow this is great thanks, yeah the actual application of what I am trying to doesn't have that center one directly in the center.

    here is dop2000's version I modified it slightly. It sometimes skips a point.

    spacecapsulegames.com/test

    next I will try it your way to see if that off center one gives it a problem. I will also try to upload a video of what I am trying to so it makes more sense.

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jobel

Member since 27 Jul, 2013

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