This actually sounds kinda sensible and interesting. Possibly a nuance of programming theory. If you had a minute, would you have any references on this?
AND it still hasn't fixed the orbit behavior on platformers, and now my 8dir player 1 in his topdown dungeon COASTS after the direction control ceases. No full-stop, always COASTS, continues in last direction pushed at consistent speed, around 50 pixels per second. This on a Windows 7 64bit and latest Firefox, whether previewed in Firefox or in "dialog". I haven't the option to use other browsers anymore, it seems.
Yes, C3 is still broken. I don't use it, I just wanted to check back to it. Back to C2, unless your company revokes my license out of retaliation.
Last I spoke with your tech support, they said that all bugs must be reported to your Github outlet. That's just weird. It would best explain why these bugs aren't being fixed, and why Construct hasn't been stable or useable since v262. I'll say it loud and clear, I would support either drug-ridden mismanagement, or corporate sabotage- as in, employees bringing the company down from inside. Yes Minister's "Pigs' Breakfast"?
Hey, this is perfect for orbiting objects, possibly better than the "Orbit" behavior. Stable, educative and easily tweakable. Thank you for sharing this! : )
My game's corrupted and now unopenable. I have to recode a week's worth of work. Moreover, where's the local save options? Does this work offline, or NOT?
Member since 17 Mar, 2018