STARTECHSTUDIOS's Recent Forum Activity

  • C2 should be able to export the cleanest, highest performing, most exemplary mobile games in the world. It already does so many other things so extremely well...it's time to add this feature to the brand so it really does become the undisputed 'Complete Package' on the market

    I'm with the clown...I can't wait for this to arrive!!

    Sounds like you're doing a great job!!

    This is totally going to be sweet!

    You've created another Awesome reason to use Construct 2

    Can't wait to beta test -- --

    Let us know if you want help... ---

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  • Nice work man...

  • Rory

    Maybe it's because I'm loading two of them at once and they are pretty big so it's causing it to stutter for a second and then start up again so that's what gives it that jerky type of performance...?

    I can't seem to make it run smoothly without the frequent stutters all the time...

  • I do code, but I find Construct 2 so much faster which is why I like it, but if it can't make really great stuff for the public - then...Why am I using it??

  • Doesn't look quite as powerful as Universe, but I guess it could work.

    I'm just looking for an end to end solution, that is, from inception to publishing, that can compete with the best of the best -

    Mostly, I don't want my final product to look like it was made with a kit or a half-baked publishing solution or anything that doesn't give breathe of real quality. -

    I want it to look and feel like a polished, professional mobile app, not an imitation or on a lesser wrung of quality...that's all. -

  • Has anyone tried the Antares Universe with the Unity 2d Engine?

    It seems a very compelling offering...no coding required, accelerated production, and great performing games being made with it...Sounds Awesome!

  • High quality, polished mobile apps can do well in today's gaming market.

    All personal preferences aside, it can be seen that mobile games, done well, can make a lot of money...which in turn can allow one to continue making great games for people to enjoy.

    A rather short but intriguing article about today's state of mobile games:

    http://www.news.com.au/technology/gadgets/this-is-how-much-money-free-apps-actually-make/story-fn6vihic-1226825724686

    By scrolling down a bit you can see average daily incomes of the current batch of top mobile games.

    All I need is a powerful engine that can produce quality apps, I'm still hoping that somehow, someway, Construct 2 is the exact engine that I'm looking for...--

  • Rory

    Ok, awesome, sounds like you are a great C2 Engineer!! . -

    I actually just wanted to test an app on the Cocoon JS launcher and decided to try the flapping bird demo, it works but every time it's about to spawn a pipe it waits and stutters for a sec and then continues on smoothly again...

    Is there a better way to create objects while at the same time keeping it running consistently and smooth??

  • Rory

    The reason I ask is because I sometimes get this 'jerking' behavior whenever I create new sprites in my game..

    I think it's whenever I create or maybe even delete sprites in the middle of my game-- do you ever get that???

  • Rory

    Nice! So you're using smaller sprites like 64x64 size, or you're running the whole game at a lower resolution perhaps??

  • 'Stutter' issues on mobile are what have hurt C2 the Most.

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STARTECHSTUDIOS

Member since 16 May, 2013

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