Ok, I've hit a bit of a wall. I know that it is possible (although a bit complex and janky) to set this up using firebase and some iffy tutorials. I really want a better solution to this. Is there no other way to store player data in the cloud? I mean, I only need to store a few numbers per player.
How hard is it to host your own database, and read and write to it securely from construct 3?
I did a little googling, and it looks as though you can host some 'SQL' databases for pretty cheap. I'd rather not do that, but if anyone has any experience, please respond.
Also, has anyone ever used the scripting features to connect to google play 'saved game' services? That sounds like the best solution to this problem. From my research, It looks like the tools offered to me by google play are all I need if I have some way to access them. I don't really know javascript, and the fact that there are a few quirky limitations to the scripting features in construct 3 doesn't help. Is doing that possible? Maybe one of you could take a look and tell me if this is possible with construct 3's runtime: developers.google.com/games/services/common/concepts/savedgames
It doesn't actually look that hard. I just need to know if it is possible before wasting my time trying to get it to work.
Outside of that, I am really just curious about what the scirra team members would recommend doing to save player currency online somewhere. They usually know what the best way to go about things is. Let me know if one of you guys read this. I'd be curious if you had an opinion.