1mrpaul1's Recent Forum Activity

  • Since this morning, can't start the debug preview for any projects, even sample games, with error popup "failed to start preview".

    have this errors in console

    The usual preview is loading fine

  • And by the way, in this log, we see the error with ZElevation, but I doesn't use any 3D objects, all layers are in 2D and 3D is disabled.

    Really weird

    Possible reason - the object created with hierarchy

  • I caught some annoying bug that leads to the black screen

    It happens randomly, and I can't find what is the issue, the code seems okay, and the bug related to the render of COnstruct, something wrong happen in the render process

    Uncaught (in promise) TypeError: Cannot read properties of null (reading 'GetZElevation') at SortByInstZElevation (layer.js:2:218) at Array.sort (<anonymous>) at Layer._UpdateZIndices (layer.js:40:74) at Layer.Draw (layer.js:57:260) at Layout._DrawLayerList (layout.js:55:107) at Layout.DrawMain (layout.js:52:113) at C3Runtime._Render (runtime.js:103:144) at C3Runtime.Render (runtime.js:101:226) at C3Runtime.Tick (runtime.js:86:418) SortByInstZElevation layer.js:2 _UpdateZIndices layer.js:40 Draw layer.js:57 _DrawLayerList layout.js:55 DrawMain layout.js:52 _Render runtime.js:103

    I saw the same issue on github, which was closed because it can't be reproduced and I can't reproduce it as well. I can't share the project sadly, it is not only mine.

    So, are there any ideas on how to resolve this kind of issues?

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  • is photon still available in construct 3?

    i see this error in the game where everything worked month ago

    c3runtime.js:3393 Client: Operation 225 error: No match found ( )

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  • thanks to AI, we can create content very easily now. Did and publish second part of the game

    y8.com/games/mecha_formers_2

  • Hello

    I released my first game which was done with AI tools

    y8.com/games/mecha_formers

    Subscribe to Construct videos now
  • When developing games, I always need to run the game in debug mode but opening submenu with debug button is always annoying, because testing many times, and maybe just clicking on this submenu with a tiny arrow button, will add to the development several hours in the year distance

    SO, is there any way how to add this button on the front? as it was on C2?

    like theme maybe

  • > when switching tabs in browser and returning to the game, it is unpausing automatically

    That seems a little odd. What events do you use to pause/unpause? Can you share a screenshot? I just tried with a very basic setup and it doesn't happen for me.

    Worst case you can probably work around it with on suspended/resumed conditions but there's possibly some error in your events.

    https://www.construct.net/en/make-games/manuals/construct-3/system-reference/system-conditions#internalH1Link10

    I'm not doing anything unusual

    i.postimg.cc/wB9njx8T/Screenshot-2023-12-03-092424.png

    but there is an additional setting that causes this issue "Pause on unfocus"

    As I understand this behavior is using a timescale as well and setting the timescale to 1 after the page is in focus again

    It is a bug, as for me, because the game should track the timescale on unfocus and set it up to the previous state when will be in focus again.

    but yes, we can use focus/unfocus to resolve it

  • currently, I'm using a timescale. set it up to 0 to pause.

    It is working but I have one annoying issue with it

    when switching tabs in browser and returning to the game, it is unpausing automatically, and it is not good, because you see the pause menu, and the game should be paused. even worse when you are showing ads and pause the game for it, but the game starts to play while the ad is showing

  • If you run in to a problem please file an issue following all the guidelines, as otherwise it's usually impossible to help.

    You closed my ticket with the same issue. You know yourself that it is because of 3rd party addons.

    but it was broken on construct side

    I know about Scirra position that addons problems it is their problem, but while your engine is not fully functional without 3rd party addons, it is in Scirra interests to help addons to work correctly

    I can name the addon that I know doing crashes in the timeline

    In my case, it is - Game Push. Very important addon for monetization

  • If that is the important column which determines item order then put this in the first column which is used for sorting.

    great idea, thank you

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1mrpaul1

Member since 21 Feb, 2018

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