"Physics: velocity stopped when changing animation frame (regression r311)"
If you dynamically change the frame speed, it's velocity stops. For example setting frame speed based on the sprites physics velocity.
BUG: Sprite with default (Physics Behavior) and a few animated frames. Physics gravity drop is very slow with lag. Remove animated frames and sprite falls as expected.
Works correctly in r310 and under. Only happens in r311 on all old projects and brand new blank projects with only 1 sprite/physics.
I do not have time to submit a bug ticket. I am sure others will complain about this soon.
Happens on all old projects and brand new blank projects with only 1 sprite. I do not have time to submit a bug ticket. I am sure others will complain about this soon.
I loved "write JavaScript code in Construct!"
This is really nice, designing paths will be very helpful.
Member since 28 Mar, 2013