oosyrag's Recent Forum Activity

  • No, the list box is a browser element, which uses rasterized text.

    You can try to recreate the listbox functionality with sprite/spritefont objects instead.

    Edit: There may be a way, to export the entire list item/word as an image, and use that as a css background image for the list item.

  • If you don't want to destroy/remove the button after fading, add a condition to the button on clicked event to check if opacity is greater than 0.

  • The manual pretty clearly states "If different objects use different values, then the Pathfinding behavior must generate multiple obstacle grids in memory, and pathfind along them separately."

    For starters, the cell border size (what I'm assuming you're talking about regarding padding), does not have any affect on the actual pathfinding grid itself at all. So if you take that out of the equation, it should be clear enough that a 32 grid size is not going to be the the same as a 31 grid size.

    As for which grid used when finding a path for a particular object, its simply one that is defined by the pathfinding behavior properties that are attached to that same object.

    While I'm not sure if rewriting the manual entry would help someone understand these things any more than it already does, I do think an in editor visualization sure would help a lot.

  • This sounds like a bug, and will probably be fixed shortly if a proper bug report is made. Or maybe after the holidays anyway.

  • There are other ways around this, here's an old example I'd done before. dropbox.com/scl/fi/0fgbjhvd6f522czs7b4un/autotile.c3p

    Use transparancy for the animated area. Two semi-opaque tiling water textures on a tiled background, with slightly randomized movement below it. Results in a seamless animation with basically no recognizable pattern or repetition at all. Done with a single texture, no animation frames required.

  • Again, there are scripts/bots that can automatically close issues after a set period of time of inactivity, rather than arbitrarily at the beginning of the year. So every issue will be open for a year, then closed, instead of ones opened in January being open for a year and ones from December open for a month before closing.

  • Some git projects have stalebots that automatically mark stale or close issues after a set amount of time.

  • You can use an Array object, which is similar to a spreadsheet you can store data in.

    Or you can use a Dictionary object, which is a list or set of key:value pairs, or like a group of variables and their contents, in a way.

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  • That looks correct to me, and indeed how you would add a space between the two.

  • "string 1" & ", " & "string 2"

    Ect.

  • You would concatenate the entire paragraph each time it updates instead of appending.

  • See "Making AJAX requests cross-domain or in preview" at

    construct.net/en/make-games/manuals/construct-3/plugin-reference/ajax

    Some things also don't work without a shttp server, which is pretty much required on all online websites now. You should be able to configure it on your own local server.

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oosyrag

Member since 20 Feb, 2013

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