Doodlebabe's Recent Forum Activity

  • This looks great! Can't wait to try this one out.

  • I just want to leave this here for anyone with the same issue. I will be submitting a bug report soon as well.

    So I figured out a work around, it seems to be due to the recent move from ios to iPad OS.

    The recent move to iPad OS causes the safari browser to request desktop websites, disabling this in settings brings back the context menu, it also restores multi touch in projects from being unresponsive.

    So its not really construct that's the issue but rather Safari.

  • I know this topic is a bit old but I wanted to mention I have this exact same issue as well. I also have this problem with and without a Bluetooth mouse. long pressing within safari on ios just doesn't seem to work at all on my iPad pro. Just doesn't bring up any context menu at all.

    Except the odd thing about this is when I run construct 3 in chrome on my iPad, it allows me to long press with my finger and my mouse and bam! I get the context menu. I'm not sure what chrome is doing differently but I'd much prefer using construct within safari because you can't full screen chrome on the iPad to my knowledge.

  • Just testing out some FX! I don't think it will make it in the final game, lol but it looks cool.

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  • Good job I think it will be quite fun! There used to be something called storybook weaver from around 1994 this really reminds me of that haha I used to make all sorts of ridiculous stuff with that.

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  • I still don't know what I'm going to do 😅, but I've just created a small galaxy😂🤣

    I likey, is the layout spinning and mouse clicks spawning particles?

  • My mobile game I've been quietly working on.

  • Thank you!

    blekdar Ah, yes not everyone is a fan of virtual controls. I originally had some alternative touch/swipe controls but you would end up with your fingers blocking your view.. I'm sure there are many other ways of going about it but in the end this just fit the overall theme.

    When a demo is released its up to you if you like it or not in the end, but I do hope you enjoy it

  • Derqs

    Thank you very much! 5 Minute Dungeon is looking really sweet so far, can't wait to give yours a shot too.

  • Worked on a new game logo!

  • Working on ui and shops.

  • Starting to add functional shops in the world, the town will eventually be populated and you will be able to have some interaction with npc's.

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Doodlebabe

Member since 12 Feb, 2013

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