newlee's Recent Forum Activity

  • There is an example project in C2 call Lighting.

    Have you try it yet ?

  • tavi

    Have you try this in local variable

    and don't forget to use to tag people or I'll don't know if you are asking

  • heliogame

    Check it out.

    If you don't understand, ask me.

    btw, Floblaster ? That gun tickle me the death

    as always,

    ENJOY !

  • [quote:17g97r4x]You are genius, Sir! Solved!.

    heliogame Your welcome, there's a bug if we are shooting at the top limit angle.

    From all of this I think you will get the idea of how to apply it and fine tune those number to fit your game.

    But if you still need help just tag me.

  • ToxicAngel

    Try to copy the number one to the place where I marked for you,

    and then right click on the condition that you just copy, make it to Invert.

    From now you will have 2 different condition,

    1st is Player is mirrored and

    2nd is Player isn't mirrored

    [attachment=0:1d4evh5a][/attachment:1d4evh5a]

    Enjoy !

  • tavi

    Try insert "wait 0.1 or 0.2 second, where I marked for you.

    [attachment=0:2byclkna][/attachment:2byclkna]

    Enjoy !

  • [quote:1dhamwxz] How would you solve the issue when you raise the arm (W) up to the limits and then when you move it down (S) , it is moving on the other side of the player?

    Yup, it happened because, the limit point are too much (more than 360 degrees)

    I fixed it by offset the limit point for both top and bottom, by plus 5px from the X origin point of the Dude.

    I have updated the Capx file and the Demo so, check it out.

  • heliogame

    Dude, there it is.

    Enjoy !

    Demo

    Capx

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  • Have you try "Trigger Once While True" yet ?

    or maybe you can add "Animation Frame 2 is not playing" to the "When Player Platformer is falling"

    and as TheDom said it would be easier to help if you post with capx file.

  • Wow... it's one of the beautiful thing that i saw on construct 2.... Awesome art/graphics, animation of goat is great!!!!

    (I played it two times. On the first time i have stuck in the bottom part of level near the door. The animation has frozen in the jump mode on stairs and I could only turn left or right. So I had to restart ///Browser Firefox///)

    Thank you Nagval333 you are the one of the lucky person who can reproduce that bug !

    To quickly fix it, You can press R on the keyboard to help the goat out,

    or just tap on the goat if you are using touch screen.

    and for this kindly community, I'll give some hint to you guys

    ( actually you can ask me for the answer if you want to )

    1st There are 3 words that you can combine in this game.

  • Great work on the design part!!!

    Thanks man

    Thanks - you make me happy

    GREAT!

    Wow , Cherico your words make me happier,

    Thank you

    Nice game, great work.

    I only had one problem so far: It was confusing for me that I had to choose one control. I tapped and pressed everything, but no luck. Finally I realized that I have to tap on the words "Touch" and "Keyboard".

    The game runs so well in Chrome, I'd like to ask: How did you optimize it?

    glerikud Haha Yeah, It kinda confusing I understand and I will take your comment to improve my next game, Thank you !

    Well, and I try to cut the Background Images into the 256x256 png and I optimized the images size with

    PNGoo http://pngquant.org/ this software can cut my overall files size around 60-70% and the image quality are still look the same ! and Crop tool in the C2's imageEditor is Extreamly Awesome ! It can do a lot of great things for me and I can only say

    "Oh, my holy goat, I enjoy doing this !" First it can save the images size and reduce work for your GPU (I don't know much about technical thing if I'm wrong correct me) by just remove the transparent area. 2nd Although any images are resized like in animation, the origin point is still the same for every animation frame. (I scared to use it at first, I thought the origin point would change after resizing because each image's width and Height was changed.). 3rd and, of course, Huge amount of garbage file size are removed ( 50-80% ! )

    That's pretty much it.

    256x256 Images size, PNGoo and Crop tool in the C2's imageEditor did help me to optimize my game.

    Again, thank you ya all for the comment !

    Have a great year

    NEWLEE.

  • This feature is in my wish list already

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newlee

Member since 29 Jan, 2013

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