Regardless of how unusual it is - base 64 is the preferred method. I don't make the rules. Unfortunately, the Ad networks do.
I totally understand moving away from it and appreciate the forewarning.
Thanks for effort and dialog. Cheers.
Ad Networks already support zip format. However they want a zipped single file or a HTML file and a .js file. Majority do not support multi file zips.
The industry standard is single fill w/ Data URI base 64 for images. Regardless of how old or inefficient this may seem -it's how it's done. Calling the ad networks to support ZIP is as useful as asking facebook to fix their playable testing tool that's been busted since release.
At the moment I can deploy on just about every ad network aside from facebook. Kinda sad you are willing to let single file go to wayside. I understand if it's affecting core product... just not what some of us want to hear.
Currently I use r379 stable (upto r381) for playable development as it seems to be the most compatible release for playable dev.
Are you going to continue to host the older releases of C3 so we can continue to develop playables with C3 OR should we begin to think about alternatives?
NOICE!
I believe you can hit enter
Thank you for playing!
Is it too tough or does it feel broken, and won't allow you to leave the 2nd level?
YESSSS!
Ahh thanks! I forgot about that :)
Dude... I know it! I scratch my head all the time with FB and an their inlined approach. FB is by far the worst that I have encountered in terms of optimization BUT, from an advertising standpoint, it's the most effective. Thanks again for this!
So far so good of FB playable Ad exports. :)
Just an FYI : uncompressed index.html file size limit is 2MB
From my experience with playable ads - images and how sprite sheets are laid out, is typically the biggest challenge. Especially for FB. Perhaps more control with sprite sheets prior to export would aid in optimization? - or a view of how assets will be packed before export.
We were just talking about this. Glad it's here!
FB playables!!! THANK YOU!!!
AWESOME! Love the FX and overall feel.
Brilliant! Great work. Love that music.
Best of luck! This game is really awesome! Polished, and plays really well. Keep it up!
Nice work! Simply fun!!
Simple, Fun and addicting! Keep it up!
Member since 21 Dec, 2012