Headbang Games's Recent Forum Activity

  • I've test NWjs export with this new argument and I still get a black screen when trying to record with OBS, anyone else tested OBS?

  • I can't record in game or window mode in OBS with NWjs and with chrome, with or without the single-process arg, does it work on your end?

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  • I figured it must be something that happens during the first loading/caching screen, on the other hand I would mind if this runtime action will preform a full browser reload to take effect, I just need something to check for it on the startup of C2, maybe save it to local storage and read it before loading the game, the other alternative is having 2 JS files, which is less ideal.

  • I'm still not sure if the problem is with the recording app or chrome, because on firefox it works well and I remember I used to be able to record form chrome in the not so far past (regardless to NWjs).

  • Just FYI. I've tried with the latest NW.js 0.18.6. The "--single-process" works with this version (you can run the game) but it does not solve the recording issue. Also it does not solve the flickering issue.

    Do you know if there is an older version of NWjs that works with the latest C2 and can capture in game mode?

  • Any chance of getting linear/point sampling control per layout or as system action?

  • > I just installed C2 r239 and NWjs 0.18.1, added the "--single-process" to the argument list in the package.json file, and I still can't see my game in OBS, neither in game-mode or window-mode, am I missing something else?

    >

    Do it for the package-win.json... and it'll crash. Because --single-process is currently broken for 0.18.1 to 0.18.3...

    Sorry I meant the "--in-process-gpu" arg.

  • I just installed C2 r239 and NWjs 0.18.1, added the "--single-process" to the argument list in the package.json file, and I still can't see my game in OBS, neither in game-mode or window-mode, am I missing something else?

  • Rolling back worked for me.

  • Yeah but what if the t.v follows you down?

    I got it, I'll use an extra var.

  • Problem Description

    loopindex returns -1 for repeat loop when using wait

    Attach a Capx

    http://badpadgame.com/loopindexBug.capx

    Description of Capx

    Runs a x10 repeat loop with waiting and loopindex printing

    Steps to Reproduce Bug

    • Click button
    • See output in text object

    Observed Result

    loopindex printed before the wait action returns correct value, loopindex after wait action returns -1

    Expected Result

    return correct loopindex.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 10

    Construct 2 Version ID

    r236

  • Thanks, this was a font issue, you can close this thread!

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Headbang Games

Member since 5 Dec, 2012

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