Ah ok, I get it. It's really good and fun to play, once you understand what's going on. I know you have lots to do, but here's a few things I think need improvement.
It's not entirely clear who can move at which point. Could you make the counters flash/fade when it's their turn?
When you get a special effect, more detail on what it does would be nice. At the moment it just says 'Feather' but doesn't say what it does. I assume you were planning to work on that anyway.
An A.I opponent is definitely needed, playing against yourself isn't as much fun.
The graphics are spot-on and that's a big seller. Give it some spooky music and sound effects, with a start and end screen and you're good to go :)
Going to put up my game on either Clay.io or Kongregate or Chrome or Windows 8, lol, or just all of them. I might try to start a topic about marketing because it's something most of us are clueless about. If we could share our experiences, it might help us to decide how to publish.
Glad you liked the Survivors game. I think that idea has plenty of potential but since my graphics skills are so weak, it's simply not good enough (it got rated at 2 to 3 on Kongregate). I might see if I can get a graphics guy to jazz up the graphics, get some crazy music (there's a great site where you can buy excellent music for 99 cents - the music at the start of Frontier (now renamed) was bought from there) and rewrite it (would take a few days, it's so simple) and I might be able to make that a decent game.