GeometriX's Recent Forum Activity

  • For sure, I understand its purpose, but it seems counter-intuitive in the sense that I'd expect the plugin to fully parse the expression to NW, without having to be babysat like this. I can't think of another example where this extra extra set of quotations is required in Construct.

  • Update with a fix: (read Ashley's response, follow it exactly).

    Seems pretty odd to me, but hey, it works like this.

  • Ashley, thanks, in that exact configuration, it works. Any idea why that preceding "&" is required? The whole thing seems kind of counter-intuitive to me.

  • zenox98, again, I am not referring to a static file location. I'm using the expression NodeWebkit.AppFolder. That should not be in quotation marks .

  • But this is the NodeWebkit.AppFolder expression, if you put it in quotes, it'll read it as plain text, not an expression.

  • Problem Description

    When trying to run a file using the NodeWebkit.AppFolder&"something.xxx" expression, the action doesn't run if the game exe is in a folder whose directory structure contains spaces.

    Attach a Capx

    [attachment=0:2qceskxz][/attachment:2qceskxz]

    Description of Capx

    This attempts to open "construct2.png".

    Steps to Reproduce Bug

    • 1) Run the capx and export to NW.
    • 2) Copy construct2.png from the C2 folder (this is just an example, it'll work with any file), into the exported folder.
    • 3) Copy the NW folder to any HDD root.
    • 4) Rename the NW folder to something with a space in it (like "win 32").
    • 5) Run the exe, click the button and watch as nothing happens.
    • 6) Now rename the NW folder back to "win32" or whatever.
    • 7) Run the exe again, click the button and watch as the png opens. Observed Result The png doesn't open when in a folder with a space. Expected Result The png should open Affected Browsers
      • Node-Webkit Operating System and Service Pack Windows 8.1 Construct 2 Version ID r175
  • I figured it out: if the game exe is in a folder whose directory structure contains any spaces, it doesn't work. This is definitely a bug. I'll report it in the proper section since I have an example of it ready to go.

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  • Easy way to hide the problem: have a single screen that pops up before the main menu with the words "Press (A) to start".

  • Have you initialised the controller in-game by pressing a face button? Directional functions like the d-pad and analogue sticks won't register until the controller has been initialised - this has to be done once for each controller, every time the game is played.

  • I don't understand why you want to avoid using iframes? Just create the iframe in a post or page, and make that post or page accessible to registered users only.

  • Phew, I'm done! Ended up taking the theme very literally. My first LD so I decided to play it safe.

    Details here: Literally Connected Worlds

  • Big Steel and Wood — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-spriter-fonts/big-steel-and-wood-62

    <p>One font in two pairs of varieties (with rivets, and without). The Big Steel and Big Wood fonts breath life to title screens, navigation, menus, and even environments.</p><p>Includes a sample capx with everything ready to go. All you need to get these sprite fonts working is copy and paste the objects and a couple of events.</p><p>Character set: ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,;:?!_[]|@=*$</p>

    Use this topic to leave comments, ask questions and talk about Big Steel and Wood

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GeometriX

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