fredriksthlm's Recent Forum Activity

  • Ah yea, with OR block it will work fine. Thanks!

    In my case, the variable can have 200 different values (it is the country of the player, retrieved from the internet connection), and based on the variable they should set the region of the server. so maybe 20 values should go into one action, 20 others into action2 etc. So I thought I could just do them in one go like my example.. :)

    With OR blocks I guess it will be 200 OR blocks, devided into 10 different events then.. Maybe I will think of some other solution.. hmm..

  • I thought I knew how to use | in the conditions. But seems like I have forgot, made this small example and thought it would also trigger with the OR-statement? But as you see it dous not. The breakpoint never fires

    So, how should I state it? :)

    Tagged:

  • usually there are two possibilities when something don't work:

    1. The user doesn't really understand how to set it up and how it works.

    2. The software doesn't work properly.

    Always verify number 1 deeply before going into number 2....

  • ThePhotons What happens if you reach the CCU max?

    Is it possible to add a "->On server full" condition? So we can show a message to the user if this would ever happen, or how is it supposed to be handled?

  • Keyboard: ↓ is down

    OR

    Touch: Is touching BrakeButton

  • What is your version of Android and version of Facebook?

  • If you own the font, I would say you can create an image with it and use that image within your game. But well, I'm not a US lawyer :D :D

    Can I use the fonts to create a logo or other images?Yes. You can use the fonts in any desktop program (such as Adobe Photoshop) to create images or vector artwork, which you can then use for any purpose. This includes generating a PDF, EPS file, or bitmapped file such as a JPEG or PNG.

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  • Wow, thank you for this! This will help a lot!

    It's strange though since every build I have ever built will always require READ if it adds WRITE permissions for me. And when I have removed the thing (share plugin in this case) that required WRITE also the READ would disappear.

    I am only using your official plugins. Usually exported with api 22 or 23. (often though c2runtime, if that strangely could have any impact..?)

    All plugins used:

  • I am using GooglePlay plugin, and I believe BIND_GET_INSTALL_REFERRER_SERVICE is from GooglePlay :)

    Ah, it sounds plausible that the ad-plugins uses wake lock and network state!

  • fredriksthlm I have yet to see a single APK with the READ_EXTERNAL_STORAGE permission on, can you confirm what method you are using to check what permissions are on the APK?

    I looked at the share plugin, and it does require the WRITE_EXTERNAL_STORAGE permission. But only for sharing remote files/images. It's fairly trivial to remove, and we don't currently expose an action for doing that so should be a safe enough change. If we do add one in future then the permission check box can be used.

    It would be nice to have that permissions removed :)

    The only thing I do is to export from C3 (this project used C2runtime). Then when I upload the build to Google Play Console I can see the permissions required for the build (I can then of course also see the permissions in Google Play on the phone).

    This, version 103, with share plugin:

    Version 104, share plugin removed (nothing else changed!):

    (Also a side note, I don't understand why any of your plugins require WAKE_LOCK?)

  • My new Game: Space Gunner: Alien Invader

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    FB Instant Game: https://fb.gg/play/spacegunner-invader

    Your games are always super cool. Which programs do you use to create all your sprites? Are you drawing everything yourself?

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fredriksthlm

Member since 6 Jun, 2016

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