Rory's Recent Forum Activity

  • Arima Great points, especially about the shared 2.5/5 MB limit.

    I keenly believe that C2 should work as a game maker for HTML5 games for the web, as well as a full-fledged one for desktop applications. If its going to be able to export .EXE files, it should work as a full experience of making a desktop game, including testing. It shouldn't just feel like a wrapper, but an option to work on a desktop game from the start to finish.

  • Pode just did a nice example with a sharpen effect.

    scirra.com/forum/demo-pixel-image-effects_topic56080.html

    capx is available too.

  • What is the sphere actually supposed to do?

    Good game, btw.

  • That escalated quickly.

  • Not without a bunch of global variables though, right?

  • That's simple! I can't believe nobody has answered yellow.

    Use the floor function.

    Eg. floor(3.7) would return a 3. (coincidentally identical example)

    Yay for post whoring and overly helpful thread!

  • I too really like the clean, simple, glossy look on the front page. I'm sure they're planning on unifying all the pages into the design eventually. I also liked the banners and stuff with the monsters and sprites. I think it showed me how drag and drop, simple and user friendly Construct was at first sight because it made using construct look like a game scene.

  • Would be nice, can't think of many games which would use it though..

  • No problem! I hope it helps, if you encounter any problems, feel free to ask!

  • Free.

    Just add these 2 global variables,

    points

    temp_points

    Set its default values to 0.

    Make an invisible object and make him collide with it when he reaches the yellow box. Let's call it pointgiver.

    On Collision | Destroy pointgiver Object, Set "group" active, add 25 to points

    On every tick | set text to temp_points

    Now you need a group with this event.

    Every 0.5s |

    Sub Event - temp_points < points | add 1 to temp_points, Play "pointincrease" sound.

    Else - temp_points = points | Play "pointequal" sound. | Set "group" inactive

  • That's fast. Good work Ashley.

    Was just a simple turn on/off thing was it?

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  • Haha! The forum also tends to occasionally give me the "sufficient rights to post this" error after I press post. All of my post disappears forever. But I've gotten used to it and started copying all my posts to clipboard before I press that Chance button.

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Rory

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