Rory's Recent Forum Activity

  • Nice to hear you adjusted the camera!

  • kenli You're Steve Jobs!? Haha!

    There's bound to be great artists in any game development community.

    Except BYOND.

    Okay, kidding about BYOND.

  • Haha, lovely speed run!

  • Sprite Rotation does not have an effect on the width value because it shouldn't. But open Photoshop and slowly reduce the width of an object, once you reach about 1% width, your object is a thin line and at 0% it's gone, once you reach -1% it's at the opposite/mirrored direction.

    This is the same for every software I know, even 3D Modeling software flip the scale of XYZ when you mirror them. -1 Scale in any of these axis gives you a mirrored object.

    If you want to use your width in a positive value, simply use abs() as you have stated. It's a little bit tedious, maybe, but trust me, the uses of knowing that your object is mirror through the negative value of the width is a much better and will also fundamentally help you in many ways.

  • Where is the license file placed, in your documents folder or in the Construct 2 directory itself?

    If you want a Free edition and a Personal License to be running at the same time, you'd need to move the license.txt file into the C2 directory of one the installations, and delete it from your Documents folder (which is where I'd normally put it).

  • It makes sense in a way though, by opening it up to HTML5 games through the web browser, it doesn't really lose them any sales because the games you can play through that would be mainly Indie titles which will take up the player's time but not money.

    So by having this feature it would be a plus point for potential buyers, with little extra work for them other than a good browser.

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  • What game is this?

    I think a link would be okay..

  • Hey, I'm sorry about this not getting any response.

    I just tried it, and it's really quite interesting. Featuring Nicholas Cage as a character was really a daring move. Unfortunately, I'm busy with my projects at the moment and won't be able to assist you.

    Will your arm never be healed?

  • How well it will run HTML5 is yet to be seen though <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I'm really glad you enjoyed it jchamplain

    It surprises me how well people get my random humor..

    Comic Sans loves you too ;D

  • I don't think he will. As he just mentioned a few posts ago..

    stopped working on it because it seems that Microsoft is going to kill XNA sometime soon (year or so). They do not support XNA on Win8 on ARM and will not support it in Windows Phone 8. I own a winphone7 but do not own an xbox. Since the WP7 will pretty much be obsolote in October, I decided it was not worth my time and effort to continue working on it :( . The source code is still there if somebody want to take a stab at it.

  • Yeah, why not! It's just a matter of how, and what kind of game.

    Also how you would save these levels.

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Rory

Member since 19 Jul, 2012

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