dop2000's Recent Forum Activity

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  • Yes, resize and set canvas position to cover all 3 sprites, then paste.

  • If you want to share 3 sprites as one image, you can paste them onto a Drawing Canvas object, and then share it.

  • Here you go:

    dropbox.com/s/9esvuvpfsnri46n/SearchableList.capx

    .

    Don't be scared by JSON, it's just an easy and compact way to quickly fill the array with lots of values. You can use other methods, for example "Array Insert" action.

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  • You can add a condition checking if layer is visible. Or move the event into a group and activate/deactivate this group as needed.

    As for "Level complete" layer, maybe you need to set parallax=0 for it and set it as global, if you want to re-use it on all levels.

    I'm not a fan of this graphics style to be honest :)

  • Have you tried "Browser Log Array.At(floor(random(0, Array.Width)))" ? You'll see if this expression works or not.

    If you see the correct URL in console log, then the issue is with something else.

  • See event #16 - when you click "Retry" button, the layout is restarted and lives reset to 5. This button is always in the center of the screen and you can click it even when the layer "level failed" is invisible. So you think you click "Next level", but you actually click "Retry".

  • Here is a demo I made for some other post:

    dropbox.com/s/qwodl1dwqeoisow/SwapSprites.capx

  • Try changing event #2 to "timecount<=55" and add another condition - "System trigger once while true".

  • TextBox has many problems. It's better to use Text object, you can make different colors with BBcode. If you need to allow players to type text, see this tutorial:

    scirra.com/tutorials/739/your-own-textbox

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dop2000

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