I was tried my game was running good with C2. Just tried C3 export but something really bad. Because spritesheeting not good in C3. When you change layout on mobile export. It is waiting like 5 secs. Everything works perfectly in Contruct 2 because I use seperate sprites for memory optimisation. So it is loading only what I used in layout. But C3 loading all other assets which include in spritesheet.
Why don't you give us a choice? Why we can't select spritesheeting algorithm? C3 really not mobile friendly.
Just try this example with Construct 2 and Construct 3. You will see, C2 is better at layout loading.
C2 Layout switch - 1 sec.
C3 Layout switch - 4~6 secs.
Tested with ZTE Blade S6 - Android 5
System Webview updated latest version.
Ashley can we have something mobile friendly? Please.
We can't use C3 with this, also C2 outdated we can't use that too.
Test Project and Android apk files.
drive.google.com/file/d/1GXJStBvggAYwYPGRrPaKBYrtDpin4_sA/view