Josek5494's Recent Forum Activity

  • Josek5494

    Hi there, nice plugin you have there! May I know is it possible to send a push notification to one specific user with your plugin??

    Yeah you need the unique user id and the post notification action. Sincerely i didnt test it yet but i know some buyers did it with success.

  • Josek5494

    Final Update on the problem and good news: It is fixed and it is NOT a Problem with your Plugin!

    The reason why it wasn´t working is kinda simple. After tinkering around a bit I remembered someone mentioning that the "Minify script" option caused a problem in a plugin for him. So I disabled this when exporting and... boom! It´s working. That probably explains why it works for some people and doesn´t for some other.

    I´m happy now, 5 Stars for your plugin

    Thanks for those good news! ^^ Good luck with your projects!

  • Hello,

    I´ve tried the plugin out but it seems I´m running into the same problem as other people in the older thread, where it doesn´t do anything. So I get no success or error messages.

    First question: Should the plugin already work within the construct preview? I suspect not, right?

    Anyway, my steps:

    • Events (I also tried app invite and other)
    • Exported to cordova
    • Added app name and id as edescamps described
    • Build with phonegap without any trouble, the app was also signed
    • Installed on my android device (6.0.1)

    Neither the success nor the error fires.

    edescamps Could you pls provide a simple .capx that works for you, so I can try and build the same .capx and see what happens.

    Josek5494 Tagged for awareness

    Thanks and Cheers

    I think you need a hash generated starting from your app id. I don't know much about it because i only developed the plugin and another guy tested it, but i find some examples and documentation:

    https://github.com/jeduan/cordova-plugin-facebook4/blob/master/docs/TROUBLESHOOTING.md#no-reply-from-login

    http://stackoverflow.com/questions/19619317/generate-a-key-hash-for-facebook-apps-in-android

    https://developers.facebook.com/docs/android/getting-started?locale=en_GB#release-key-hash

    Hope it helps!

  • > There's an script line including your c2runtime.js in your index.html?

    >

    *UPDATE: After days of work and probably around 20hrs of total work, I finally figured out it was Spriter's fault the entire time. It took me so long because I didn't suspect it as the cause. When I delete all SCML objects, it works, both in simulate and build. No runtime error, no black screen. Spriter just recently released version 10, an update I accepted, after which I also immediately looked for and installed the latest Spriter plugin for C2 as well, something I always do after every Spriter update, since it doesn't appear to be done automatically. So there's needless to say a high chance that there's a major bug either in Spriter version 10 or its C2 plugin. I'll look into it further tomorrow and then alert Spriter to it. ...Finally!

    Thanks for your replies Josek!

    Nice!! ^^

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  • Contact me via e-mail: or Skype: josek_14 and we will talk about it if you want. I think i can work for you and helps with the integration of C2 and Intel XDK/Cordova.

  • There's an script line including your c2runtime.js in your index.html?

  • I've been trying to find a solution for some days, and i didn't xDD The projects are working correctly after the build so i think it's a problem with xdk emulator

  • You need a C2 plugin to execute and call the functions in the Heyzap Cordova plugin right?

  • Thank You for sharing this plugin. You get 5 $ donation from me .

    Thanks a lot. Appreciated

  • This plugin doesnt work anymore right? i'm getting an error with the redirect url in authorize when the user log in. Thank you anyway!

  • compre el plugin y no lo reconoce construct2 R239 por lo tanto no puedo abrir tu ejemplo

    It's a c2addon file, just drag it to the C2 window instead of copying in the plugins folder ^^

  • > Are you using the last version of Intel XDK, and NOT using the xdk project format when youre exporting from C2?

    >

    Yes and Yes.

    I actually got it working. Tested and ads show. My problem was (cause of my situation, being tired and in a rush) i saw the plugin already under plugin management after opening the intel xdk project, so i thought it was fine.

    All you have to do, i found out, is to remove it from the plugin by clicking the minus sign to the left, then adding the git link under git repo. and voilà. No need to actually go in to the additions xml file. At least i didn't.

    Thanks for the reply, though.

    Nice ^^

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Josek5494

Member since 6 May, 2016

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