Ubru's Recent Forum Activity

  • Eren

    One last thing, I tested it more further and I noticed that options "continued mode" and "stop by solid" are not working :( is it possible to add it? Thank you so much.

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  • Ouoo it was my fault, I forget on this.

    You are right, thank you very much for your effort, now it is working well and finally I can update my project to C3 runtime :)))

  • you try it.

    https://drive.google.com/file/d/1KcguOBeabJQwc0h67PHmxaGLTQ2xXlrq/view

    Hi I tried it but there is still same error (freeze, black screen, and same thing in console). I will be really happy if you can fix it, thanks a lot in advance.

  • >

    > problem with black screen

    >

    >

    open developer console and look at errors.

    https://developers.google.com/web/tools/chrome-devtools/console/

    It is definitely from that plugin.

    blob:https://preview.construct.net/3ec4f513-3dff-4a61-bb8d-7e017e145698:35 Uncaught (in promise) TypeError: objtype.getFirstPicked is not a function

    at Rex_MoveToInstance.SetTargetPosOnObject (blob:https://preview.construct.net/3ec4f513-3dff-4a61-bb8d-7e017e145698:35)

    at C3.Action._RunBehavior (action.js:1)

    at C3.EventBlock._RunActionsAndSubEvents (eventBlock.js:1)

    at C3.EventBlock._RunAndBlock (eventBlock.js:1)

    at C3.EventBlock.Run (eventBlock.js:1)

    at C3.EventBlock._RunSubEvents_SolWriterAfterCnds (eventBlock.js:1)

    at C3.EventBlock._RunSubEvents (eventBlock.js:1)

    at C3.EventBlock._RunActionsAndSubEvents (eventBlock.js:1)

    at C3.EventBlock._RunAndBlock (eventBlock.js:1)

    at C3.EventBlock.Run (eventBlock.js:1)

    Can someone make a correct version for C3 runtime? or how can I replace it with build-in things? I tried Tween but it is not enough, thank you.

  • Or at least how to reproduce it with basic build-in tools? With bullete behavior it is not accurate (to stop at specific position) etc so please any advice?

  • I read this topic:

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-3-runtime-a-few-cons-137539

    For my project I need rex´s MoveTo plugin and I beleave that I am not alone, I tried that updated version for C3 runtime (2.0.0.0) and there is still that problem with black screen, so please is there this plugin updated and working well?

    Thank you a lot!

  • One more question, where is that fixed version of rex MoveTo??? I am having also that black screen and freeze. Thanks!!!

  • BUMP :) anyone?

  • Thanks for reply, great guy but Rex RotateTo seems not ported :( I am using these two.

    Back to that effects. I read this:

    "the color blends (like multiply and screen) being the easiest for the GPU to process"

    so I really would like to use only few objects (with animation) with for example overlay and I already tried that thing with special layer and graphic effect set to that layer instead of objects, but there is still low FPS. I think setting effect to layer is not solution, it seems that fps drop depends on something else, but I dunno exactly.

  • Hi is there any chance to add also Rex RotateTo? Thank you very much! Great work.

  • I would like to ask you how can I use graphic effect on sprite (for ex. multiply, overlay etc...) when I want to export project to mobile (android).

    I have got a project with 1280/960 resolution and there is one object with effect multiply (or other it is not important for this thing). I am using runtime Construct 2 (I need it because I am using MoveTo plugin) and when I will export it on mobile there is huge FPS drop due to that graphic effect. With one object with that effect there is drop from 60 FPS to approx 40 FPS. I know that these effects are not good for mobile but really there is no way to use it? For example I would like to use it like color filter on whole screen (with multiply) so for coloring everything a little bit.

    Sorry for my bad English but I hope it is enough understandable, I would really like to use it.

  • I would like to ask is there any chance how to change character spacing at fonts? I am using web font.

    I know that parameter is available at sprite-font but I prefer these web fonts.

    Thanks for advice.

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Ubru

Member since 29 Jun, 2012

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