Mikal's Recent Forum Activity

  • You are welcome! See the plugin page for a new project I just added for bone control.

  • I definitely have not used that in quite a while! I would recommend Playfab instead of Gamesparks and use Chadori's Playfab plugins.

    That being said, my quick guess would be to _not_ use worker mode and to use classic script mode instead of module mode.

  • Updates!

    Bone control ACEs:

    Recent updates:

    - 1.36.1 setTracksListner guard clause (do not crash if skeleton is not initialized or removed.)

    - 1.36.0 Init refactor (internal clean up)

    - 1.35.0 Fix current time event regression, no apply() in setAnimation (save some CPU)

    - 1.34.2 Fix bbox ACEs w/ flipped animation

    - 1.34.1 bone control optimization, repeated init bug fix.

    - 1.34.0 Add ACE for render quality control

    - 1.33.1 Add render once for Bone control actions

    - 1.33.0 Bonce control Conditions and Expressions

    - 1.32.0 Bone control Actions

    - 1.31.0 Add gl parameter cache for future optimization to not get gl state parameters every tick.

    - 1.30.1 Disable idle animation updates (via debug variable control, set 'reduceAnimation' to 'enable'.

    - 1.27.3 Correct idle and offscreen detection

  • wertt22, which blending degree do you mean by blending constraint? Can you please point to a Spine web page describing what you would like to change?

    Also - I think you probably already know - bone control and mirror flip have been released in the plugin.

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  • Eren - thanks, this was my user error, I got hit by the dreaded 'bundle addons' issue with one of my old projects (before I learned never to use that setting!)

    Thanks for the update, it works!

  • Thanks or the update Eren.

    The update did not work (please also update the version number with changes e.g. 1.4.1 instead of 1.4.0 .)

    I think you might need globalThis.EasyStar = Easystar in the Easystar.js and then when referenced in other files, need something like const Easystar = globalThis.Easystar.

    Here's the error:

  • Thanks for the report, will review this and I filed the issue: github.com/gritsenko/c3_spine_plugin/issues/47

  • Thanks for the info, will work around it.

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  • A quick fix, try using classic mode rather than module mode for 'scripts'. This worked for me.

    Perhaps Eren can do a quick update to support scripts mode (things like globalThis for globals and const C3 = self.C3 at the top of the files that reference C3.)

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Mikal

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Member since 22 Apr, 2016

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