I was thinking to make plugin for realtime.co, I saw it loads on window.onload event. But looks like either I have to inject in plugin or make dependency on some html file where it will load this.
Is "on start of layout" equivalent to window.onload or any guess ?
Have tried looking at exported html but couldn't find one.
Congratulations......
What is the difficulty you are facing, I feel it is very easy placing files in folders.
Do you want to make subhost or subdomain for the each game ?
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create 2 vars in sprite and store x,y initial position in start of game, when needed use these vars to reposition.
Use click event and browser plugin to open links.
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Use "signal" / "Wait for signal" + game speed = 0, it will do the trick.
Though I have not used "signal"/"wait for signal", but I assume.
Write a wrapper in C2, it has option to check if device is running on android or IOS or etc..
Download this capx and see you will have clue.
http://gamedevelopment.tutsplus.com/tut ... edev-13815
Thanks piszozo for the review, you rock mate, next release will have animation and some tweaks.
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Member since 4 May, 2012