MPPlantOfficial's Recent Forum Activity

  • Hey guys. I wanted to test my game so I did everything written here:

    https://www.scirra.com/tutorials/247/ho ... al-network

    Now I first attempted this with one of those PORTABLE POCKET WI-FI devices, in fact I'm using one right now since I don't own a bulky paid monthly Wi-fi.

    It wasn't working on my Samsung S5. At first I thought it was a device problem(maybe the pocket wi-fi isn't powerful enough), so I went ahead and connected the device to my PC Via USB CABLE and it still wasn't working.

    I tried separate browsers on my phone, the default browser displayed a simple "Webpage not available" text and the Chrome displayed a blank white screen.

    What am I doing wrong?

  • > Hey guys. Is it working on iOS too? I heard it only works for iOS on Intel XDK release 2866. Is this true?

    >

    Works in last XDK update. IOS, Android and Windows Phone.

    Great. Will be trying that out.

  • ALL RIGHT!!! It's been more than 24 hours since the last bump!

    Let's give this one a bump again and see if anyone knows the answer.

    My research so far: "Use Intel XDK build 2866 to build for iOS with Admob."

  • Hey guys. I'm struggling to get my Twitter feature to work.

    I set my actions to "show buttons" but they only seem to appear when I have a cover (manual twitter button).

    "Show button" doesn't show anything. I'm only testing it offline right now but will the actual buttons appear when I test this over a build?

    Any example Capx files?

  • Hey guys. Is it working on iOS too? I heard it only works for iOS on Intel XDK release 2866. Is this true?

  • Yep. I'm going for option 1 as well

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  • No it give worst revenue let me break it down for you

    Sega spend $100,000 in ADs to Admob. You make money because your displaying SEGA ADs in your game.

    Sega leaves ADmob. Now you don't show Sega ADs which earn alot of money. You show smaller companies ADs that spend less money so you earn less money.

    I see. Thanks for clearing that up.

  • I use Applovin but right now all the AD networks aren't doing well. The reason is more of the larger companies are using other services to promote thier games and apps. Like facebook, TV, paying youtubers,twitter, etc. You need a ton of downloads to make money.

    Well doesn't this give Indies a better opportunity to earn from ad services since larger companies as you say are using other mediums (meaning no more competition in the ad market)?

    As for the you need a ton of dls to make money part, hasn't it always been like that since day 1?

  • Hey guys how do you use CHARBOOST on CONSTRUCT 2?

  • Use the "system > wait" event. It will allow you to input the amount of time to wait.

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  • Exactly what Ad services are you using?

    I heard Admob generates very little income compared to Charboost and RevMob

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MPPlantOfficial

Member since 17 Feb, 2016

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