MPPlantOfficial's Recent Forum Activity

  • Too early to conclude.

    While the current community has expressed generally negative feed their goal in the long run is to ATTRACT new buyers of the program. My only worry is the status of C2 by the time C3 is released but hey they say they'll continue to support it.

    >

    > > I can not afford such a costly subscription for something I use a few months a year as a hobby.

    > >

    >

    > Youll be able to use the free version of C3 that will cost you $0.00 per year.

    >

    if its the same as the free version of C2, that answer is everything but smart..

    +1

    If they're gonna go that route then least give the player the full technical capabilities of the program but maybe leave out only the Monetization part for the Licensed versions.

  • Personally I would create the tilemaps in C2, grab their JSONs one by one, then store them in a dictionary.json which you include as a project file and load on start - rather than writing events to populate the dictionary, which I think would mean you'd have to loop through the levels on start.

    Yes that's exactly what I mean't. Sorry my games haven't really been as complex to require the use of the dictionary that's why I'm confused.

    Using this dictionary, will it be saved locally when I export this game to Android/iOS or will users be required to download all info from a cloud?

  • - This seems like it will make creating custom behaviors and plugins more difficult? Maybe I'm wrong there.

    - Will Chrome be able to manage huge projects with a huge amount of assets? (500mb+)

    +1

    Also your game "Protoshift" in your signature says "Protoshit" Was that intentional?

  • >

    > >

    > > Will Construct 2 licenses still be for sale after the release of Construct 3?

    > >

    > >

    >

    > The ultimate question. I just hope C2 will be supported forever.

    >

    Imagine that they say something like this:

    Tom

    "C2 will become open source and will be maintained by users".

    Honestly I don't know what to make of that. I've been here less than a year and the only thing I can think of is Rojo and Rex are geniuses and if they continue to contribute as much as they already have

    Buy once.

    Sorry I just had to comment that the dolls on your Website look gorgeous.

    The one on the upper right looks like it has a pull string like Woody from Toy Story?

  • Will Construct 2 licenses still be for sale after the release of Construct 3?

    The ultimate question. I just hope C2 will be supported forever.

    Buy once.

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  • Take out the set deathcount = 0 and create separate event:

    If deathcount > 6 | set deathcount to 0

    If it still doesn't work then it's probably Admob's inability to display TEST Ads. You might have to release Non-Test ad version. Just make sure you don't accidentally press it.

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  • That makes my character look up and down and hes being rotated. I just want him to look left and right.

    If the mouse is on left side he should be mirrored and right side normal.

    If you played Starbound, the same way.

    Then simply change the character animation [or width to negative] depending on the x coordinates of your mouse and sprite.

    mouse.x > sprite.x | sprite faces right [or set width to default width]

    mouse.x < sprite.x | sprite faces left [or set width to negative default width]

  • I suck at art too. Maybe look for opensource art like in Opengameart.org then try to backwards engineer how people create their tiles.

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MPPlantOfficial

Member since 17 Feb, 2016

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