MPPlantOfficial's Recent Forum Activity

  • Don't steal that name or I will hunt you down.

    If this game ever gets popular you will see 5 MILLION clones of it on the Playstore.

    It'll be impossible to hunt that many people down.

  • O.o To this day, I still have never understood how people have had issues with the XDK. I've used it on MANY computers with no issue at all.

    Well my last 2 builds took a few attempts before I could even get an actual APK but then when I tested the on a real device no ads were being being displayed either for Admob or Appodeal.

    Was able to contact the Appodeal team and apparently they stopped support of the original working Appodeal plugin for a new one which I can not get to work I don't know why.

    Building APK is easy enough but when you're trying to put ads of IAP it becomes a shtstorm.

    By the way if you've been able to successfully build a working APK as of Feb 25, 2017 8 pm I'd really appreciate it if you could share the details with me. Which plugins work is subject to change every hour.

    EDIT: 2 build attempts were successful. We're not even counting the 11 or so failed ones.

  • Sounds to me like you want to set the direction of the sprite only left to right?

    Use MIRROR

    https://www.dropbox.com/s/mqsn1x1bdac9s ... .capx?dl=0

  • I gave up on using all available Admob plugins and have switched to Appodeal. I saw a tutorial that was only 10 months old and has received a lot of positive feedback.

    Managed to build my APK using everything written in those pages but when I installed it no ads were being displayed. I got in touch with the Appodeal team and they said the existing WORKING plugin was old and had been replaced with a new one so I downloaded the new one and....Build Failed.

    Moral of the story is doesn't matter how good current methods are. For all you know the next update would be released tomorrow 1 hour from now rendering the previous plugins obsolete. I've been trying to build a decent APK for 5 days now.

  • -Appodeal doesn't work

    -Admob doesn't work

    -Chartboost doesn't work

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  • Try Yann's angled gravity: https://app.box.com/s/l3stzikw12kwlxv4gh0o

  • But to be honest I don't see why you'd WANT to sell on ebay when you have Gamejolt, Itch, Kongregate, NG..

  • Ebay can be a scum pit sometimes. You can sell anything.

    There was this guy selling roms he found online even providing "special request" if your rom was hard to find. Of course he got closed down but not before he managed to make a quick buck.

  • Use a GLOBAL VARIABLE. Can be BOolean or even a multiplier for all speeds....

  • This is an eternal question. Even if you managed to answer this perfectly today, something could go wrong next update of either C2 or XDK.

    Default way is to export project and leave it as it is in XDK then build file. Then when you you start considering monetizing options a 5 minute thing is stretched into 7 days of stress trying to see what went wrong in your build.

  • > 1. Record the time the player's online

    > 2. 24 hours - time online = Time Offline

    >

    But if the player stay offline more than 1 day

    Good point. I don't know how to do that. I'm guessing you need a day multiplier somewhere else outside of C2. A cloud maybe.

  • Switched to Cranberry Appodeal plugin after giving up on Admob.

    The cordova-plugin-ad-appodeal plugin seems to be dependent on 8 other plugins, one of which is the google play services plugin.

    I tried as you suggested in your blog but unfortunately I couldn't take out the google play services without taking out cordova-plugin-ad-appodeal too.

    http://tobyr.wtfgamesgroup.com/how-to-f ... -appodeal/

    Is this for the official C2 Appodeal plugin (with the red logo) or for the cranberrygame plugin?

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MPPlantOfficial

Member since 17 Feb, 2016

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