I did this using a hierarchy. Connect all parts of the doll to the body with hierarchy. Disable physics for all objects by default.
In runtime create the body sprite with hierarchy checkbox selected. This will create the entire ragdoll. After that you will have to enable physics for all parts and re-create all physics joints.
I have a paid template where you can create multiple ragdolls:
https://www.construct.net/en/game-assets/game-templates/physics-ragdoll-construct-16
I bought your ragdoll template a couple month ago, and thats amazing.
but I still dont understand how to make clone system. Sorry I m stupid about construct physics.
I just want, when user click on the layout, there is action to create new Ragdoll without error