poppants's Recent Forum Activity

  • Heyo!

    I recently started creating templates that will be the foundation for your games. So far three templates are available:

    1. Drunken Walk Algorithm for creating a procedurally generated corridory/twisty dungeons:

    2. Turn Based Game template to get you kickstarted with a turn based top down game a la XCom or Fire Emblem:

    3. Cellular Automata for procedurally generated cave-like levels:

    They are completely free to use for both personal and commerical projects and are avaiable over here:

    https://poppants.itch.io/

    You can also follow me on Twitter if you want to support me: https://twitter.com/AtwoodPer

  • Oh damn this looks sexy! Wishlisted it, will get it once I have more free time ^^

  • Not exactly sure what "lock" is supposed to do, but check out how random() function works in Construct manual -> scirra.com/manual/126/system-expressions

    random(a, b)

    Generate a random float between a and b, including a but not including b.

    You see, random() returns a float (decimal number), and you are trying to compare it with an integer (whole number). Try wrapping random() in an int() like this -> int(random(1,3)).

    int(x)

    Convert the float or text x to an integer (whole number).

    Just as a general advice, create a text object for testing, and if unsure, set text to your random(1,3), just to check out the result.

    Good luck!

  • That is weird. Did you try other browsers on the very same computer?

  • Does the same happens when using different browser on the same computer?

    Or perhaps try turning "Hardware Acceleration" off in your browser settings.

  • move in empty space yes , no movement between blocks ????

    yes

    On a serious note, here is a tutorial:

    scirra.com/tutorials/308/cloning-the-classics-pacman

    Next time, actually write down a proper question so people might help you.

  • Not a fan of doing this, but Ashley , Nepeo any ideas? Should I file a bug report?

  • Hi everyone,

    I have made a build using C3 export "xcode project" and was making tests using the simulator and an iPhone. The audio of the video played fine, but the video itself did not, showing a white screen and xcode debugger gave out the following output:

    Video error - Error updating WebGL texture: SecurityError: The operation is insecure.

    The video is encoded in H.264 using HandBrake. I tested using the xcode simulator and testFlight app. I did not minify the script on export. Turning off WebGL off works, but performance drops quite a bit, so I would rather not do that.

    I have tried using a different converter to no avail. Anyone encountered a similar problem?

    Thanks in advance!

  • Check out Browser element:

    construct.net/make-games/manuals/construct-3/plugin-reference/browser

    Specifically, depending on what you want to achieve, take a look at Go to URL , Open URL in new window or Invoke download.

  • Thank you, I really appreciate it! Thanks! I will run tests and write back here once I have results!

    UPDATE:

    1. Works well on Android and Web export (minify script should be off)

    2. Does not work on iOS

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  • Hi all,

    Need someone to convert the youtube video embedder plugin by rexrainbow to work on C3 (or any equivalent to a video/iframe embedder). I need it to work on export for Android, iOS and Web, and got to be ready by 20th of June.

    Link to github with plugin:

    github.com/rexrainbow/C2Plugins/tree/master/plugins/rex_youtube_player

    If you up for the task, please email me at per.atwood[at]gmail.com and we can discuss the price.

    Cheers,

    Per

  • therealjack, still up for a paid plugin conversion? I need rexrainbow youtube video embedder, working for iOS and android. Drop me an email at per.atwood<at>gmail.com please.

    PM is not working, got to write it here, I beg everyone a pardon.

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poppants

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