samueledev's Recent Forum Activity

  • Hi guys i have a big problem and I'm trying to resolve it many times but...

    I have a json inside my game.

    Everything is perfect, i made an array from json and its ok.

    But if I try to change something inside the json, upload the new json on the directory and refresh the site, i have the old version json.

    I delete the file from offline.js (i don't know why but when i export a new project there isn't the offline.appcache)

    If i try to delete the json from the directory and i try to check my website, i don't know why, it remain D:

    Please someone can help me?

  • Hi Guys!

    I need your help.

    I am creating 7 videogames for a company but I have a little problem.

    On Safari shows to the user a screen that the cache that the site needs is more of 50mb.

    I'd like to know if there is a way to download in the cache just media and not audio or others files.

    PS: Sorry for my English.

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  • You can't do that. Just use a 2D array to do the same thing. A Dictionary is an alternate method, but the array applies better in this case.

    Yes! I decided to use a 2D array

  • For example.

    I have pizza1.width --- the result is 3

    but if I do

    "pizza" & varNum & ".width" --- result is the string "pizza1.width" (not 3)

    Is there a solution to convert the string into the value?

  • Hi guys!

    Is there a method in Construct 2 to compare function.param (or variables) in a composed array.

    I have Array:

    Pizza1["string0","string2","string3"]

    Pizza2["string0","string2","string3"]

    I want compare a function parameter with the array but composed, like in the photo.

    Sorry for my English but its very hard for me exaplain what i want to do ahaahah.

    Here the image: https://ibb.co/evsDVS

    Comparison: "pizza" & pizzaRichiesta & ".at"&"("& passaggi &")" - But of course Construct return a string not array.

    I dont want manually create everything like pizza1.at(x) but change the number of pizza dynamically

  • I played it; I loved the visuals, the sound effects and the menu animations.

    However the menu animations and the transitions are very slow even on a good device like a Nexus 5x. What is the game canvas resolution ?

    Thank you for your feedback!

    It's very strange that the transitions is very slow ... Anyway the resolutition is 850 x 1280

  • Hi Guys!

    This is my last game!

    It’s a game with 5 mini-games, mission, award and unlockable characters!

    Here the Trailer <img src="{SMILIES_PATH}/icon_arrow.gif" alt=":arrow:" title="Arrow">

    Here is the link to the game <img src="{SMILIES_PATH}/icon_arrow.gif" alt=":arrow:" title="Arrow"> http://samuelesciacca.it/file/twob1-finale-000/

    Please leave a comment, I want to know what you think <img src="{SMILIES_PATH}/icon_idea.gif" alt=":idea:" title="Idea">

  • Hello guys, I'm new to construct 2 , until now I have made ​​in the game phaserjs (http://games.samuelesciacca.it)

    I'm here to ask you how I can move an object in the x and y position with speed? In phaser i used tween <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">

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samueledev

Member since 5 Dec, 2015

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