7UKECREAT0R's Recent Forum Activity

  • 7UKECREAT0R

    What are you talking about? Timer behavior is included in both C2 and C3, even in free versions.

    Crap, I thought it was a plugin. Found it in behaviors. I've never used it in the multiple years I've had C2, and a lot of other behaviors aswell

  • Are you removing "FirstTimeStartup" item from Local Storage before every test?

    Also make sure that the "Get Item" action is only triggered once.

    I suggest you add debug output (Browser -> Log "some text") to each event and see in browser console what's going on.

    Yes, I'm removing "FirstTimeStartup". Get Item is only being triggered once.

    UPDATE Using the debugger, I realize that construct 2 is not even creating the item in the first place, so I don't know why it would take me to the main menu.(that's supposed to happen when "FirstTimeStartup" exists) I'm so confused right now

    EDIT 2 I just realized how stupid I am... I realized "On item get" does not let "Check item exists" trigger it... I changed "On item get" to "On item exists" and it works perfectly. I apologize for wasting your time!

  • 7UKECREAT0R

    Using "wait" for tasks like this is a bad idea.

    Imagine there are two power-ups. You pick one, run to another one, which takes you 4 seconds, pick it up. So your superspeed should recharge to 5 seconds, right? However, in 1 second that "wait" from the first power-up triggers and your speed returns to normal.

    Or another situation - player hits Menu or Pause button. How do you pause "wait"?

    So don't use wait, use Timer behavior instead.

    I use C2 still, so I don't have timer.

    (mostly because c3 has no one time purchase)

  • Local Storage is the best option. If you post a screenshot of your code, we could tell you why it doesn't work.

    I am using "Get Item" at the end of the logo's animation, triggering one or the other of these. But it always takes you to "MainMenu".

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  • I'd suggest you just make a privacy policy.

    Search "How to make a privacy policy" to get started.

  • When (Your Character) collides with (Powerup), (Your Character) set max speed to (The faster speed), Wait 5 seconds, Set his max speed back to normal.

    Hope I helped :p

  • Maybe make a global variable called DollarSign with the text "$", and then use that? So > letterText > Text is DollarSign (Ignore Case)

  • Ah, thanks! Would I use LocalStorage for that?

  • Me and a friend are working on a mobile app, and we'd like to give the user an amazing one-time deal, and play a tutorial at the start of the app. The thing is, we want it to only appear at the first launch of the app, not the second, or third, etc...

    (I have tried LocalStorage by checking for the item "FirstTimeStartup" after the logo animation, and from there go to the deal layout or the regular layout depending on whether the "FirstTimeStartup" value was found. I couldn't get that to work.)

    Is there a much easier way to do something like this? I feel like there is a much simpler way that went straight over my head.

  • I'm not quite sure what you mean. Would you mind giving more detail?

  • I'm pretty sure the user has to allow webcam to use it. Probably to protect privacy.

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7UKECREAT0R

Member since 28 Nov, 2015

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