q3olegka's Recent Forum Activity

  • Anyone?

    If this cannot be implemented by means of C3, is it possible in the future to get this option in the next updates?

  • How can I understand which of the gamepads has been disconnected?

    If a player disconnects from the game, then I must remove all the sprites associated with the index of this player (gamepad). But how to find out which of the four(gamepads count) indexes was disabled?

    It seems to me that the inability to get a gamepad index creates problems :(

  • Ashley

    corrected

  • What if in the project I need to interact with invisible and at the same time with visible objects? As I understand it, if in the touch plugin I put ignore invisible objects, then the whole system collapses?

    Everything that you wrote can really be done in events. And the meaning then? Let it be better not to bother their with this and concentrate on fixing bugs, and add really the necessary functionality in C3, which cannot be recreated in the code, such as offset for the tilebackground

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  • Hi. I can't find statistics on the number of sales of small games on Xbox. Maybe someone on this forum has experience in the placement games, or he knows the statistics, please share.

  • For the engine to be finished, first you need to find all the errors, and most of the engine errors are searched by users themselves, so I do not think that various tests are bad for the development of the engine

  • Phacanu

    but with what to compare this test?

  • SnipG

    Thanks for testing. Interesting

  • tarek2

    Thank you for reminding. Yes, r112 now looks much better. I got ~8000 objects and ~40 fps. I hope that in the next updates the performance will only increase.

  • New Runtime as is still on Alpha testing

    Yes, but I thought that fps would be roughly equal

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  • Hello. I did a small stress test to check the performance. Result:

    C2

    8500 objects count

    40 fps

    C3 (new runtime)

    6500 objects count

    30 fps

    With a smaller count of objects, C3 produces a lower FPS than C2. Why?

    C3 c3p - drive.google.com/open

    C2 capx - drive.google.com/open

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q3olegka

Member since 30 Sep, 2015

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