Hi Excyis
Try this method.
Set a group of sprites on top of your inventory box with different frames set as the items you will gather.
Then use the drag and drop feature ...
* "on item dropped" item = "sword" set inventory sprite to the corresponding image.
*use a system function to check if the frame is greater then "0" to signal if the sprite box has already has been set to an item... if so, it moves to the next one and so on...
Im guessing you are pining the items because the board is moving??
put all your menu items on a layer of there own and set the layer parallax to "0,0" this will prevent the items from scrolling around on the screen.
hope this helps