TonyW's Recent Forum Activity

  • angellunaes

    Your image points are the place where your character will rest,

    for example:

    This is your image

    Your image points are prob like this:

    You need to move the image points closer to the actual image borders like this:

    hope this helps

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi Excyis

    Try this method.

    Set a group of sprites on top of your inventory box with different frames set as the items you will gather.

    Then use the drag and drop feature ...

    * "on item dropped" item = "sword" set inventory sprite to the corresponding image.

    *use a system function to check if the frame is greater then "0" to signal if the sprite box has already has been set to an item... if so, it moves to the next one and so on...

    Im guessing you are pining the items because the board is moving??

    put all your menu items on a layer of there own and set the layer parallax to "0,0" this will prevent the items from scrolling around on the screen.

    hope this helps

  • The video you shared with the guy using arrays to do a similar game design.. is perfect for a Zelda style game.

    I have not used them myself ... but it looks like the way to go.

    I would be curious to see what you come up with.

    good luck.

  • ok, I found a plugin from rex rainbow that would let me do what im asking...

    Can someone point me to some directions on how to install his plugins? im getting system errors on c2 start up.

  • declan007

    GREAT!! seo at its finest! lol

  • I just did video on random terrain generator, Im sure you could use something like this to achieve your goal. http://makegamesacc.blogspot.com

  • Hi gang,

    I'm working on a game where your building a item, product or service that takes time...

    What I want to do is have the progress be so slow that if the user starts the process it will literally take the passage of 30 min to complete. Now... I know how to setup a timer in the app but it only runs if the app is running. How do I access an outside clock or system time on start of layout so I can see how much time has passed?

    Thanks.

  • I finally found a good thread about this... I see there are several others reporting the problem.

    If I am missing the thread to explain any of this or a fix I apologize in advance

  • Any word on this... ? still having issues

  • I have updated to the latest version and still no progress on getting the ads to show up correctly... its been weeks...

    I have two apps I would like to publish but I cant figure out the right combination of screen settings to even get the ads to place at all now.

    can i get some feed back on this? Kyatric .... anyone? ...please

  • ....??? I have other OLDER apps... and did not have this problem. I still cant get it to work right.,..

  • hI GANG...CAN SOMEONE POINT ME TO THE best tutorial that works with IAP for the current build for C2 and for XDK?

    Thanks!!

TonyW's avatar

TonyW

Member since 8 Dec, 2011

None one is following TonyW yet!

Connect with TonyW

Trophy Case

  • 12-Year Club
  • Popular Game One of your games has over 1,000 players
  • Coach One of your tutorials has over 1,000 readers
  • RTFM Read the fabulous manual

Progress

15/44
How to earn trophies