mcart's Recent Forum Activity

  • Is it possible to disable sorting of "Events Groups" CPU usage? And How? )

    Thx

  • >

    > > Have there been any updates on this issue?

    > >

    >

    > Make turn based multiplay game, or Your own Sync server bro

    >

    how I make my own sync server bruv?

    I think something like Node JS, or just buy existing solution like: https://www.scirra.com/store/game-makin ... server-161

    But there are also many other additional problems

    p.s. For dev i use Free Scirra server. I dont try any of these, cause just stop dev my multiplayer game ( MP Real Time Top Down Shooter )

    True, very precise synchronization is required only in real time multiplayer game. If you decide to create a multiplayer game, I'd recommend starting from something simpler, such as turn base MP game.

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  • I gonna crazy down. Please somebody help me resolve this small *peaceOS

    https://www.dropbox.com/s/oj96gj0vng3zf6g/Screenshot_BUG.png

    I asking my self - HOW IT WORK?

    p.s. OMG ...and how insert image to post?

  • Have there been any updates on this issue?

    Make turn based multiplay game, or Your own Sync server bro

  • Stupid Sync = Absurd

  • If somebody got a problem with Jump on Peer Side... try delete (Enable local prediction for Peer) this action if you are using it there:

    Example from default Template:

    Game (group)=>

    Peer (group) =>

    Peer On created (event / trigger) => ...some actions

    Peer.peerid = Multiplayer.MyID ( sub event ) => Multiplayer - Enable local prediction for Peer - TOGGLE THIS ACTION

    But this is not enough. Especially for mobile devices... On desktop little better

  • Good evening.

    I'm straight to the point. Has anyone managed to solve this problem and adapted for mobile devices. In other words find an optimized solution. And I hope that someone will appear.

  • Regarding Signallig server, the night was 45 FPS, 20 FPS in the morning. The difference is that in the morning I used a better internet than in the evening. And so I immediately raised the question whether the signaling server running correctly. But Ashley does not say something...

    Another question is whether Intel XDK better than like Android Studio or Eclipse compiles the APK. Because as far as I understand for Croswalk declining performance.

    In terms of game optimization, it is optimized enough that would be 60 FPS, but it is not. Therefore, I and looking for the cause and solution.

    Word should try without a crosswalk, such as the use of canvas WebView or something like that, with whom I have never come across. Do you have any tips.

  • Hi

    I got a problem with performace (low fps). I build real time multiplayer game.

    I have difficulty, because even after optimization FPS is between 20 and 40 on the mobile device when is connect only Host. I also noticed that it is jumping FPS for SCIRRA signaling server (my internet speed is perfect). Is this possible, and how to combat it?

    After half a year of work I have reached the conclusion that the Construct 2 Cordova and Intel XDK with Croswalk, absolutely not suitable for real time multiplayer game for mobile devices.

    If anyone can give advice, I would be very grateful, because I do not want to discard the half-year and project to the Trash.

    P.S. I have applied all possible optimization techniques (tips from Intel and forums). It also tested the game deleting 90 percent of its functionality. The result little better, but FPS jumping from 30 to 45.

  • Hi

    I got a problem with performace (low fps). I build real time multiplayer game.

    I have difficulty, because even after optimization FPS is between 20 and 40 on the mobile device when is connect only Host. I also noticed that it is jumping FPS for SCIRRA signaling server (my internet speed is perfect). Is this possible, and how to combat it?

    After half a year of work I have reached the conclusion that the Construct 2 Cordova and Intel XDK with Croswalk, absolutely not suitable for real time multiplayer game for mobile devices.

    If anyone can give advice, I would be very grateful, because I do not want to discard the half-year and project to the Trash.

    P.S. I have applied all possible optimization techniques (tips from Intel and forums). It also tested the game deleting 90 percent of its functionality. The result little better, but FPS jumping from 30 to 45.

  • Thank you, thank you. I've been tearing my hair out trying to figure out why my game was running at 5fps for the past week. I'm getting 25fps even on an old Galaxy Nexus now.

    Try IntelXDK 3491 version, and confiturations above, you must get abou 45 -50 FPS (if game is optimized). One problem i can't find intall file. In older version builder doesn't work properly.

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mcart

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