Hi,
I have some questions, regarding the use of construct2 that I could not find in the examples, tutorials... I don't want to create separate topics for each as they are small
Regarding the use of the event page
1) OR Condition missing
As far as I understand adding another condition to an existing one is a AND operation. What I often need is a OR operation. I can do it with a workaround, but I feel it should be far easier to do. See the cap here:
http://dl.dropbox.com/u/40417570/Tests/questions.capx
2) Else Condition missing
Similar to 1) Creating an else case for a complex statement is basically duplicating code (and inverting it)
3) Local Variable appears in wrong scope
Example: I create a for loop and another for loop inside. I then want to create a local variable in the inner for loop. I highlight the inner for loop and select add local variable. The variable is created in the scope of the first loop. (see the capx above)
4) No booleans in local/global variables
Topic says it all. I can't find it. Why?
Possible bugs (not event page related)
5)Flash effect doesn't work for text elements
create a text object. Add a Flash effect. Run-> text not blinking (not visible at all)
6)How to manually trigger fade effect
Add fade behavior to sprite. Always gets triggered at object creation. How can you trigger the fading with an event? It's used in the lazer version of ghostshooter, but here objects (death flash) are created on events and then fade out, that's something else.
7) object time scale doesn't work on all objects
While it works well on the player (having the 8-direction behavior). It doesn't work on other sprites. See example capx above. Note that I used delta time (dt) as in the tutorial here:
http://www.scirra.com/tutorials/67/delta-time-and-framerate-independence
Thanks in advance for helping me out.
Ps: the preview button in the "create new topic" in this forum doesn't work either...