TELLES0808's Recent Forum Activity

  • Equilibrium first episode is near of its completation =]

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  • Still not solved.

  • Finished commenting the capx for maze generation and the solver.

    HTML5 Demo

    Controls:

      R - Generates a new maze Left click - Place start point Right click - Place end point Spacebar - Solve Maze C - Clear solved path so you can find on new one on the same maze

    I've tried my best to explain how the maze is generated but I'm not great at it. I hope the explanation makes some sense or you can at least work it out from the events.

    [attachment=0:3qokzstw][/attachment:3qokzstw]

    Amazing, thank you!

  • TELLES0808

    I like your games. Do you self publish?

    Yes krish

    Right now one of them is greenlighted, but still in development.

  • Awesome.

    I have certain you guys will make the game more fluid with the coming experience, and improve the AI, but for an Alpha test, it's awesome!

  • Didn't found while searching, before posting this topic.

    I need to update my links because they are transferring to copy right now.

  • Hello,

    I was searching for a new way of storing files online and discovered this amazing service.

    Save is a new Cloud system, where you start with 15GB free, and if you're invited, you gain 5GB, plus, 5GB for each person you invite.

    Feel free to join to your 20GB account =]

    https://copy.com?r=T0zQOA

    Dropbox is amazing, but they are losing market to Copy after the transfer system making the transfer of the files automatically for you, and for free.

    https://copy.com?r=T0zQOA

    Also, they have a nice feature to improve the use in team:

    "We believe in a simple concept of fairness. Everyone paying for the same data they are sharing doesn’t work for us. We think that’s like going to dinner together and everyone having to pay the entire bill. People sharing content should equally divide the amount of storage being used. With Copy, you can split the bill. So a 12 GB folder shared between 3 people only counts as 4 GB per person."

  • Lovable graphics and the feel of the game is also awesome!

  • Thank you for sharing. I still waiting for new solutions, because the actual exporters are not working as intended.

  • I stick with UPPERCASE to Global Variables, lowercase to local variables and Capital only on object and animation names.

    I think you're lacking in how events works, allied with the case sensitive system, if not, report a bug with the minimum necessary to reproduce the bug in a consistent way and the developer will be able to help you.

  • I need to clean these up when I Can, but here is the effect, there are a couple versions in the zip file, some work better than others. This is a WIP at this point, and looking for help <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Big ups to Ed who made it.

    https://dl.dropboxusercontent.com/u/122492/Downloads.7z

    Link not working.

  • > I think you SHOULD save your project in a CAPX format instead of trying to upload a caproj file.

    >

    Well, not possible if you're using git (or any VCS for that matter).

    I prefer having to manually deal with some conflicts when I edit the project on my desktop then pull it on my laptop, rather than not having any serious version control at all.

    I hope it gets fixed.

    ???

    What I said is, save your project in capx and upload it dude, don't try to upload a caproj because it will miss all the folders and files of your project.....

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TELLES0808

Member since 27 Oct, 2011

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