GenkiGenga's Recent Forum Activity

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  • I think the root of the problem is less to do with additional help and more to do with problems out of Scirra's control. Perhaps this is why Ashley has decided to spend additional time working on a new editor in the meantime. I have been using C2 since the early adopter period and if I wasn't already aware that they had such a small team I would never have believed it.

    One of the reasons that C2 is so great in my opinion, is that it allows you total freedom to do whatever you want with the events. This is why when you report a bug it has to be minimal, the potential for user error is huge (and I'm sure all of us would rather Ashley spend time productively as we reap the benefits).

    Maybe what we really need is to focus our energy into pressuring Chrome and other 3rd parties Scirra relies on to work as intended.

  • Cheers Pinoy.

  • harrio Why, thank you good sir

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  • Online Fantasy Card Game. — Now for sale in the Scirra Store!

    https://www.scirra.com/store/games-with-source/online-fantasy-card-game-913

    <h3>The game:</h3><div class="deshr"></div><p>This is a template for an online trading card game. The project contains a title screen, completed game-type and a deck editor for managing cards. Easily design your own card game with a wide range of built in card-modifiers.</p><p>This has been designed to give anyone wanting to create an online card game a head start. Swap out the assets for a look of your own or keep the temporary graphics while you design and test all the cards in your game.</p><p>Whether you are planning on using the project as is or just looking for a solid base to build off, this template will have you up and running in no time.</p><h3>Features:</h3><div class="deshr"></div>

    • Peer to Peer setup. Turn based multiplayer with no server costs.
    • Touch controls, plays well on android/windows tablets, phones as well as pc.
    • Simple gameplay with a lot of potential for strategy and depth.
    • Easily create and add 1000's of unique cards into the game with over 20 different card modifiers.
    • A full deck editor with mutliple save slots that will automatically scale as you add more cards.
    • Extensive notes throughout the project detailing exactly how it all works.
    • Tweakable settings to change how the game is played.
    • Adaptable. Keep elements that work for you and redesign anything that doesn't.

    <h3>Simple to learn:</h3><div class="deshr"></div><p> </p><p>See the screenshots below for an explanation of how the game works. Feel free to contact me if you have any questions, before or after purchasing.</p>

    Use this topic to leave comments, ask questions and talk about Online Fantasy Card Game.

  • Thanks Good idea re the tutorial, I'll try and add one in the next week or so that should give a novice a solid base to build off.

    Small update: Still mucking around with the card art. Started fleshing out the interface and added a card counter so you know how many cards your opponent has.

  • +1

    Here is another couple of votes.

    It really makes me wonder how many people are actually building big games because once you get to a certain number of events it is very easy to see how much easier life would be with it.

    I could be wrong but I imagine it wouldn't be that hard to implement, it would basically be an adaption of bookmarking (selected folder is bookmarked and then once the search is cleared it heads to that bookmark).

    lennaert I agree with you that I wouldn't want the current "clear search" to disappear either, its handy if you want to get to the top. There should be 2 clear search buttons, one that goes to the top, one that goes to the selected folder or event (there is plenty of room in the editor for this )

    Lol, why are we in works in progress?

  • Problem Description

    In Firefox the audio is being played at full volume instead of the adjusted value set on play.

    Attach a Capx

    https://dl.dropboxusercontent.com/u/133 ... Issue.capx

    Description of Capx

    Just plays some music on the start of the layout, set to -10 volume (don't have your speakers up too loud when opening it in firefox).

    Expected Result

    For it to have the same adjustment as in Chrome or IE on opening.

    Affected Browsers

    • Chrome: (NO)
    • FireFox: (YES)
    • Internet Explorer: (NO) Operating System and Service Pack Windows 7 64bit. Construct 2 Version ID r200
  • Hey Gui,

    Luckily you have a ton of options, how simple you want to go is up to you. I would recommend looking up "lerp" from the tutorials or manual. You could also easily achieve it with an elevator that has the bullet behaviour attached.

    If you get really stuck on it I would be happy to help, just post up your progress capx

  • If you have two separate event sheets for each layout you need to "include" them by right clicking on an empty area in the event sheet.

    Any events that you have under the "On Start of Layout" condition will fire again when you change to a new layout, if you don't want this to happen you can add another condition that checks the current layout as well.

    As long as the event sheets include one another and you don't have on start events triggering unnecessarily you should be ok.

  • New update and the deck editor is here (a bit plain at the moment but it is functional). Access the editor by clicking on the book icon. When you exit the editor you will automatically start searching for a game again.

    Improved the UI slightly and touched up a couple of units.

    I still haven't named the majority of cards so the thumbs in the custom deck area are only showing the cost, colour and card type.

    From here on out I will be paying a bit more attention to balance. Time to find out what is overpowered! Feel free to post (or PM) your OP deck list or vent on the cards that you hate.

    Next up, more cards and some improvements to the background and interface.

    *I have just noticed that the music is playing much louder in firefox than intended :/ sorry about that. I may have to edit the volume level myself instead of setting it up through c2.

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GenkiGenga

Member since 20 Oct, 2011

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